#ifndef SONG_H #define SONG_H #define Song const uint8_t PROGMEM Song music[] = { // total song in bytes = 78 // // setup bytes 17 0x06, // Number of tracks 0x00, 0x00, // Address of track 0 0x03, 0x00, // Address of track 1 0x0B, 0x00, // Address of track 2 0x20, 0x00, // Address of track 3 0x24, 0x00, // Address of track 4 0x36, 0x00, // Address of track 5 0x01, // Channel 0 entry track (PULSE) 0x00, // Channel 1 entry track (SQUARE) 0x00, // Channel 2 entry track (TRIANGLE) 0x03, // Channel 3 entry track (NOISE) //"Track 0" // ticks = 0 / bytes = 3 0x40, 0, // FX: SET VOLUME: volume = 0 0x9F, // FX: STOP CURRENT CHANNEL //"Track 1" // ticks = 3072 / bytes = 8 0x9D, 50, // SET song tempo: value = 50 0x40, 63, // FX: SET VOLUME: volume = 63 0xFD, 31, 2, // REPEAT: count = 31 + 1 / track = 2 (32 * 96 ticks) 0x9F, // FX: STOP CURRENT CHANNEL //"Track 2" // ticks = 96 / bytes = 21 0x00 + 24, // NOTE ON: note = 24 0x9F + 24, // DELAY: 24 ticks 0x00 + 36, // NOTE ON: note = 36 0x47, 0x43, 0x00 + 0x00 + 0, // FX: ARPEGGIO ON: notes = +4 +3 / don't play third note = OFF / ritrigger = OFF / ticks = 0 0x9F + 8, // DELAY: 8 ticks 0x00, // NOTE OFF 0x48, // FX: ARPEGGIO OFF 0x9F + 16, // DELAY: 16 ticks 0x00 + 22, // NOTE ON: note = 22 0x9F + 24, // DELAY: 24 ticks 0x00 + 34, // NOTE ON: note = 34 0x47, 0x43, 0x00 + 0x00 + 0, // FX: ARPEGGIO ON: notes = +4 +3 / don't play third note = OFF / ritrigger = OFF / ticks = 0 0x9F + 8, // DELAY: 8 ticks 0x00, // NOTE OFF 0x48, // FX: ARPEGGIO OFF 0x9F + 16, // DELAY: 16 ticks 0xFE, // RETURN //"Track 3" // ticks = 3072 / bytes = 4 0xFD, 31, 4, // REPEAT: count = 31 + 1 / track = 4 (32 * 96 ticks) 0x9F, // FX: STOP CURRENT CHANNEL //"Track 4" // ticks = 96 / bytes = 18 0xFD, 1, 5, // REPEAT: count = 1 + 1 / track = 5 (24 ticks) 0x9F + 12, // DELAY: 12 ticks 0xFD, 1, 5, // REPEAT: count = 1 + 1 / track = 5 (24 ticks) 0x9F + 12, // DELAY: 12 ticks 0x49, 4 + 0, // FX: RETRIG NOISE: point = 1 (*4) / speed = 0 (fastest) 0x40, 48, // FX: SET VOLUME: volume = 63 0x42, -8, 1, // FX: VOLUME SLIDE ON: steps = -8 0x9F + 24, // DELAY: 24 ticks 0x4A, // FX: RETRIG: off 0xFE, // RETURN //"Track 5" // ticks = 12 / bytes = 7 0x40, 48, // FX: SET VOLUME: volume = 48 0x42, -16, 1, // FX: VOLUME SLIDE ON: steps = -16 / every 1 ticks 0x9F + 12, // DELAY: 12 ticks 0xFE, // RETURN }; #endif