#include #include #include #include "bitmaps.h" #include "song.h" Arduboy2Base arduboy; Sprites sprites; ATMsynth ATM; void setup() { arduboy.begin(); // set the framerate of the game at 60 fps arduboy.setFrameRate(60); // let's make sure the sound was not muted in a previous sketch arduboy.audio.on(); // Initializes ATMSynth and samplerate // Begin playback of song. ATM.play(music); } void loop() { if (!(arduboy.nextFrame())) return; arduboy.pollButtons(); arduboy.clear(); sprites.drawSelfMasked(34, 4, T_arg, 0); if (arduboy.justPressed(B_BUTTON)) ATM.playPause(); if (arduboy.justPressed(A_BUTTON)) ATM.playPause(); arduboy.display(); }