#ifndef SONG_H #define SONG_H #define Song const uint8_t PROGMEM Song music[] = { // total song in bytes = 33 // // setup bytes 11 0x03, // Number of tracks 0x00, 0x00, // Address of track 0 0x03, 0x00, // Address of track 1 0x0B, 0x00, // Address of track 2 0x01, // Channel 0 entry track (PULSE) 0x00, // Channel 1 entry track (SQUARE) 0x00, // Channel 2 entry track (TRIANGLE) 0x00, // Channel 3 entry track (NOISE) //"Track 0" // ticks = 0 / bytes = 3 0x40, 0, // FX: SET VOLUME: volume = 0 0x9F, // FX: STOP CURRENT CHANNEL //"Track 1" // ticks = 2048 / bytes = 8 0x9D, 50, // SET song tempo: value = 50 0x40, 16, // FX: SET VOLUME: volume = 16 0xFD, 31, 2, // REPEAT: count = 31 + 1 / track = 2 (32 * 64 ticks) 0x9F, // FX: STOP CURRENT CHANNEL //"Track 2" // ticks = 64 / bytes = 11 0x00 + 36, // NOTE ON: note = 36 0x54, 0, // FX: NOTE CUT: ticks = 0 between switching note ON and note OFF 0x9F + 64, // DELAY: 64 ticks 0x00 + 39, // NOTE ON: note = 36 0x9F + 64, // DELAY: 64 ticks 0x00 + 41, // NOTE ON: note = 36 0x9F + 64, // DELAY: 64 ticks 0x00 + 39, // NOTE ON: note = 36 0x9F + 64, // DELAY: 64 ticks 0xFE, // RETURN }; #endif