#ifndef SONG_H #define SONG_H #define Song const uint8_t PROGMEM Song music[] = { // total song in bytes = 31 // setup bytes 13 0x04, // Number of tracks 0x00, 0x00, // Address of track 0 0x03, 0x00, // Address of track 1 0x0B, 0x00, // Address of track 2 0x15, 0x00, // Address of track 3 0x00, // Channel 0 entry track (PULSE) 0x01, // Channel 1 entry track (SQUARE) 0x00, // Channel 2 entry track (TRIANGLE) 0x00, // Channel 3 entry track (NOISE) //"Track 0" // ticks = 0 / bytes = 3 0x40, 0, // FX: SET VOLUME: volume = 0 0x9F, // FX: STOP CURRENT CHANNEL //"Track 1" // ticks = 2048 / bytes = 8 0x9D, 50, // SET song tempo: value = 50 0x40, 63, // FX: SET VOLUME: volume = 63 0xFD, 31, 2, // REPEAT: count = 31 + 1 / track = 2 (32 * 64 ticks) 0x9F, // FX: STOP CURRENT CHANNEL //"Track 2" // ticks = 64 / bytes = 7 0x00 + 36, // NOTE ON: note = 36 0x47, 0x43, 0x00 + 0x00 + 20, // FX: ARPEGGIO ON: notes = +4 +3 / don't play third note = OFF / ritrigger = OFF / ticks = 20 0x9F + 64, // DELAY: 64 ticks 0x48, // FX: ARPEGGIO OFF 0xFE, // RETURN }; #endif