#ifndef SONG_H #define SONG_H #define Song const uint8_t PROGMEM Song music[] = { // total song in bytes = 61 // // setup bytes 19 0x07, // Number of tracks 0x00, 0x00, // Address of track 0 0x03, 0x00, // Address of track 1 0x09, 0x00, // Address of track 2 0x0D, 0x00, // Address of track 3 0x11, 0x00, // Address of track 4 0x1E, 0x00, // Address of track 5 0x22, 0x00, // Address of track 5 0x02, // Channel 0 entry track (PULSE) 0x01, // Channel 1 entry track (SQUARE) 0x00, // Channel 2 entry track (TRIANGLE) 0x00, // Channel 3 entry track (NOISE) //"Track 0" // ticks = 0 / bytes = 3 0x40, 0, // FX: SET VOLUME: volume = 0 0x9F, // FX: STOP CURRENT CHANNEL //"Track 1" // ticks = 2048 / bytes = 6 0x9D, 50, // SET song tempo: value = 50 0xFD, 31, 3, // REPEAT: count = 32 / track = 2 (32 * 64 ticks) 0x9F, // FX: STOP CURRENT CHANNEL //"Track 2" // ticks = 2048 / bytes = 4 0xFD, 31, 5, // REPEAT: count = 32 / track = 5 (32 * 64 ticks) 0x9F, // FX: STOP CURRENT CHANNEL //"Track 3" // ticks = 64 / bytes = 4 0x00 + 49, // NOTE ON: note = 22 0xFC, 4, // GOTO: track = 3 (64 ticks) 0xFE, // RETURN //"Track 4" // ticks = 64 / bytes = 13 0x40, 63, // FX: SET VOLUME: volume = 63 0x41, -16, // FX: VOLUME SLIDE ON: steps = -16 0x9F + 16, // DELAY: 16 ticks 0x40, 32, // FX: SET VOLUME: volume = 32 0x41, -8, // FX: VOLUME SLIDE ON: steps = -8 0x9F + 4, // DELAY: 4 ticks 0x43, // FX: VOLUME SLIDE OFF 0x9F + 43, // DELAY: 44 ticks 0xFE, // RETURN //"Track 5" // ticks = 64 / bytes = 4 0x00 + 13, // NOTE ON: note = 23 0xFC, 6, // GOTO: track = 3 (64 ticks) 0xFE, // RETURN //"track 6" // ticks = 64 / bytes = 8 0x40, 32, // FX: SET VOLUME: volume = 32 0x4E, 1, 0x00 + 30, // SET TREMOLO: depth = 16 / retrig = OFF / rate = 3 0x9F + 64, // DELAY: 64 ticks 0x4F, // TREMOLO OFF 0xFE, // RETURN }; #endif