#ifndef SONG_H #define SONG_H #define Song const uint8_t PROGMEM Song music[] = { // total song in bytes = 38 // // setup bytes 11 0x03, // Number of tracks 0x00, 0x00, // Address of track 0 0x03, 0x00, // Address of track 1 0x0E, 0x00, // Address of track 2 0x01, // Channel 0 entry track (PULSE) 0x00, // Channel 1 entry track (SQUARE) 0x00, // Channel 2 entry track (TRIANGLE) 0x00, // Channel 3 entry track (NOISE) //"Track 0" // ticks = 0 / bytes = 3 0x40, 0, // FX: SET VOLUME: volume = 0 0x9F, // FX: STOP CURRENT CHANNEL //"Track 1" // ticks = 768 / bytes = 11 0x9D, 50, // SET song tempo: value = 50 0x40, 0, // FX: SET VOLUME: volume = 0 0x42, 2, 24, // FX: VOLUME SLIDE advanced: steps = 2 / every ticks = 24 0xFD, 31, 2, // REPEAT: count = 32 / track = 2 (32 * 24 ticks) 0x9F, // FX: STOP CURRENT CHANNEL //"Track 2" // ticks = 24 / bytes = 13 0x00 + 37, // NOTE ON: note = 37 0x9F + 4, // DELAY: ticks = 4 0x00, // NOTE OFF 0x9F + 4, // DELAY: ticks = 4 0x00 + 41, // NOTE ON: note = 41 0x9F + 4, // DELAY: ticks = 4 0x00, // NOTE OFF 0x9F + 4, // DELAY: ticks = 4 0x00 + 44, // NOTE ON: note = 44 0x9F + 4, // DELAY: ticks = 4 0x00, // NOTE OFF 0x9F + 4, // DELAY: ticks = 4 0xFE, // RETURN }; #endif