Remove start(), clearDisplay(), getInput()

These functions were previously deprecated and renamed to
begin(), clear(), buttonsState()
This commit is contained in:
Scott Allen 2016-06-15 14:59:31 -04:00
parent 0e89bcdf2e
commit 53fd241064
4 changed files with 0 additions and 19 deletions

View File

@ -19,11 +19,6 @@ Arduboy2Base::Arduboy2Base()
// lastFrameDurationMs // lastFrameDurationMs
} }
void Arduboy2Base::start() // deprecated
{
begin();
}
// functions called here should be public so users can create their // functions called here should be public so users can create their
// own init functions if they need different behavior than `begin` // own init functions if they need different behavior than `begin`
// provides by default // provides by default
@ -200,11 +195,6 @@ uint16_t Arduboy2Base::rawADC(uint8_t adc_bits)
/* Graphics */ /* Graphics */
void Arduboy2Base::clearDisplay() // deprecated
{
clear();
}
void Arduboy2Base::clear() void Arduboy2Base::clear()
{ {
fillScreen(BLACK); fillScreen(BLACK);

View File

@ -70,7 +70,6 @@ public:
* call "audio.begin()". * call "audio.begin()".
*/ */
void begin(); void begin();
void start() __attribute__((deprecated, warning("use begin() instead")));
/// Flashlight mode /// Flashlight mode
/** /**
@ -98,7 +97,6 @@ public:
/// Clears display. /// Clears display.
void clear(); void clear();
void clearDisplay() __attribute__((deprecated, warning("use clear() instead")));
/// Copies the contents of the screen buffer to the screen. /// Copies the contents of the screen buffer to the screen.
/** /**

View File

@ -327,12 +327,6 @@ void ArduboyCore::setRGBled(uint8_t red, uint8_t green, uint8_t blue)
/* Buttons */ /* Buttons */
uint8_t ArduboyCore::getInput()
{
return buttonsState();
}
uint8_t ArduboyCore::buttonsState() uint8_t ArduboyCore::buttonsState()
{ {
uint8_t buttons; uint8_t buttons;

View File

@ -183,7 +183,6 @@ public:
* LEFT_BUTTON, A_BUTTON, UP_BUTTON, etc. * LEFT_BUTTON, A_BUTTON, UP_BUTTON, etc.
*/ */
uint8_t static getInput() __attribute__((deprecated, warning("use buttonsState() instead")));
uint8_t static buttonsState(); uint8_t static buttonsState();
// paints 8 pixels (vertically) from a single byte // paints 8 pixels (vertically) from a single byte