Remove more nextFrame() info from README.md

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Scott Allen 2016-09-15 19:22:40 -04:00
parent 72ae94aca1
commit 88d5226042
1 changed files with 0 additions and 4 deletions

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@ -185,10 +185,6 @@ The same thing has to be done with creating the library object. (If the object n
If the sketch doesn't use any *"tunes"* functions, there's a good chance this is all that has to be done to make it compile.
### Sketch now runs too fast
If the sketch uses the *nextFrame()* function to maintain a steady speed, you may find that it now runs too fast (because of a bug in Arduboy V1.1 that has been fixed in Arduboy2). The solution may be to just specify a lower value in the call to *setFrameRate()*. Otherwise, the changes required will depend on the particular sketch, based on the fact that frame rates now work properly.
### Sketch uses only *tunes.tone()* for sound
If the sketch has sound but only uses *tunes.tone()*, solutions are: