mirror of https://github.com/MLXXXp/Arduboy2.git
Use display() in begin() instead of blank()
This saves some code since display() is used multiple times but blank() normally isn't.
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@ -178,7 +178,7 @@ void Arduboy2Base::begin()
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{
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{
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boot(); // raw hardware
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boot(); // raw hardware
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blank(); // blank the display
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display(); // blank the display (sBuffer is global, so cleared automatically)
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flashlight(); // light the RGB LED and screen if UP button is being held.
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flashlight(); // light the RGB LED and screen if UP button is being held.
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@ -201,7 +201,7 @@ For example: Let's say a sketch has its own code to enable, disable and save the
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arduboy.boot(); // raw hardware
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arduboy.boot(); // raw hardware
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// *** This particular sketch clears the display soon, so it doesn't need this:
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// *** This particular sketch clears the display soon, so it doesn't need this:
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// blank(); // blank the display
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// display(); // blank the display (sBuffer is global, so cleared automatically)
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arduboy.flashlight(); // light the RGB LED and screen if UP button is being held.
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arduboy.flashlight(); // light the RGB LED and screen if UP button is being held.
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@ -215,7 +215,7 @@ For example: Let's say a sketch has its own code to enable, disable and save the
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// waitNoButtons(); // wait for all buttons to be released
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// waitNoButtons(); // wait for all buttons to be released
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```
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```
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This saves whatever code *blank()*, *systemButtons()*, *bootLogo()* and *waitNoButtons()* would use.
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This saves whatever code *display()*, *systemButtons()*, *bootLogo()* and *waitNoButtons()* would use.
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There are a few functions provided that are roughly equivalent to the standard functions used by *begin()* but which use less code space.
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There are a few functions provided that are roughly equivalent to the standard functions used by *begin()* but which use less code space.
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@ -428,7 +428,7 @@ The *beginNoLogo()* function has been removed. Instead, *boot()* can be used wit
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```cpp
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```cpp
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arduboy.boot();
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arduboy.boot();
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arduboy.blank();
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arduboy.display();
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arduboy.flashlight();
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arduboy.flashlight();
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arduboy.audio.begin();
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arduboy.audio.begin();
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```
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```
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@ -31,7 +31,7 @@ void Arduboy2Base::begin()
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{
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{
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boot(); // raw hardware
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boot(); // raw hardware
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blank(); // blank the display
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display(); // blank the display (sBuffer is global, so cleared automatically)
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flashlight(); // light the RGB LED and screen if UP button is being held.
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flashlight(); // light the RGB LED and screen if UP button is being held.
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