mirror of https://github.com/MLXXXp/Arduboy2.git
Add constructors to Rect
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@ -8,6 +8,15 @@
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#include "ab_logo.c"
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#include "ab_logo.c"
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#include "glcdfont.c"
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#include "glcdfont.c"
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//================================
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//========== class Rect ==========
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//================================
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Rect::Rect(int16_t x, int16_t y, uint8_t width, uint8_t height)
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: x(x), y(y), width(width), height(height)
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{
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}
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//========================================
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//========================================
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//========== class Arduboy2Base ==========
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//========== class Arduboy2Base ==========
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//========================================
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//========================================
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@ -103,6 +103,10 @@ struct Rect
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int16_t y; /**< The Y coordinate of the top left corner */
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int16_t y; /**< The Y coordinate of the top left corner */
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uint8_t width; /**< The width of the rectangle */
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uint8_t width; /**< The width of the rectangle */
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uint8_t height; /**< The height of the rectangle */
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uint8_t height; /**< The height of the rectangle */
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Rect() = default; /**< The default constructor */
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Rect(int16_t x, int16_t y, uint8_t width, uint8_t height); /**< The fully initialising constructor */
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};
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};
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/** \brief
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/** \brief
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