mirror of https://github.com/MLXXXp/Arduboy2.git
Change drawPixel() to avoid Z reg corruption
Also use _BV() to specify bit masks in the bitshift_left array, and other minor formatting changes
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@ -276,8 +276,8 @@ void Arduboy2Base::clear()
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// Used by drawPixel to help with left bitshifting since AVR has no
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// multiple bit shift instruction. We can bit shift from a lookup table
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// in flash faster than we can calculate the bit shifts on the CPU.
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PROGMEM const unsigned char bitshift_left[] = {
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1, 2, 4, 8, 16, 32, 64, 128
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const uint8_t bitshift_left[] PROGMEM = {
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_BV(0), _BV(1), _BV(2), _BV(3), _BV(4), _BV(5), _BV(6), _BV(7)
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};
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void Arduboy2Base::drawPixel(int16_t x, int16_t y, uint8_t color)
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@ -300,7 +300,12 @@ void Arduboy2Base::drawPixel(int16_t x, int16_t y, uint8_t color)
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// row_offset = (y * WIDTH/8) & ~0b01111111 + (uint8_t)x;
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// which is what the below assembler does
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asm volatile(
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// local variable for the bitshift_left array pointer,
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// which can be declared a read-write operand
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const uint8_t* bsl = bitshift_left;
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asm volatile
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(
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"mul %[width_offset], %A[y]\n"
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"movw %[row_offset], r0\n"
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"andi %A[row_offset], 0x80\n" // row_offset &= (~0b01111111);
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@ -313,13 +318,14 @@ void Arduboy2Base::drawPixel(int16_t x, int16_t y, uint8_t color)
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"adc r31, __zero_reg__\n"
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// load correct bitshift from program RAM
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"lpm %[bit], Z\n"
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: [row_offset] "=x&" (row_offset), // upper register (ANDI)
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: [row_offset] "=&x" (row_offset), // upper register (ANDI)
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[bit] "=r" (bit),
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[y] "+d" (y) // upper register (ANDI), must be writable
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[y] "+d" (y), // upper register (ANDI), must be writable
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"+z" (bsl) // is modified to point to the proper shift array element
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: [width_offset] "r" ((uint8_t)(WIDTH/8)),
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[x] "r" ((uint8_t)x),
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"z" (bitshift_left)
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:);
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[x] "r" ((uint8_t)x)
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:
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);
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if (color) {
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sBuffer[row_offset] |= bit;
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