From ca1c3ae024414174acd0b3e8df5c53c2803d1295 Mon Sep 17 00:00:00 2001 From: Scott Allen Date: Sun, 5 Jun 2022 13:58:01 -0400 Subject: [PATCH] Fix links to duration variable in BeepPin1 docs --- src/Arduboy2Beep.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Arduboy2Beep.h b/src/Arduboy2Beep.h index ef386f1..1e098ac 100644 --- a/src/Arduboy2Beep.h +++ b/src/Arduboy2Beep.h @@ -45,9 +45,9 @@ * for. For example, with a rate of 60 frames per second a duration of 30 * would be used to play a tone for half a second. * - * The variable named `#duration` is the counter that times the duration of a + * The variable named #duration is the counter that times the duration of a * tone. A sketch can determine if a tone is currently playing by testing if - * the `#duration` variable is non-zero (assuming it's a timed tone, not a + * the #duration variable is non-zero (assuming it's a timed tone, not a * continuous tone). * * To keep the code small and efficient, the frequency of a tone is specified