Commit Graph

20 Commits

Author SHA1 Message Date
Scott Allen 14d5877dae Add bootLogoText() function
Displays the boot logo using text instead of a bitmap,
as an option to reduce code size.
2017-04-25 15:36:42 -04:00
Scott Allen f294a045e0 Fix flashlight() and safeMode() for boot problem
- Timer 0 is disabled in flashlight() and safeMode() in case its
  variables overlap the bootloader "magic key" location.
- Flashlight mode never exits if invoked.
- Made safeMode() public for use as a smaller code size alternative
  to flashlight().
2017-04-25 15:36:42 -04:00
Scott Allen 1e7f251ce0 Direct control of ports and pins
This eliminates calls to pinMode(), digitalWrite(), functions to
initialize hardware, etc.

New 2 parameter version of digitalWriteRGB() added, which sets an
individual RGB LED on or off digitally.

New function SPItransfer() added to replace Arduino SPI.transfer().
2017-04-25 15:36:42 -04:00
Scott Allen 6c297fab1e Add nextFrameDEV() function for checking CPU load 2017-02-06 18:09:50 -05:00
Scott Allen de17257029 Add boot logo bypass feature
Pressing the RIGHT button while the boot logo is scrolling down will
abort the sequence, to start running the actual sketch faster.
2017-02-06 18:09:50 -05:00
Scott Allen 2fede9cb86 Add read/write EEPROM unit name and ID functions
Also:
- Changes to show the unit name on the boot logo screen
- Added new example sketch SetNameAndID to allow setting the name and ID
- Updated the LICENSE.txt file and made changes to include it in the
  Doxygen generated documentation
2017-02-06 18:09:50 -05:00
Scott Allen 0b0c111757 Add clear option to display() and paintScreen()
Also remove some trailing whitespace
2016-11-24 14:51:45 -05:00
Scott Allen d89a2bd590 Improve embedded Doxygen documentation 2016-11-24 14:51:22 -05:00
Scott Allen f763263d2b Add Team A.R.G. Arglib functionality
- Version changed to 2.1.0
- Added sprite, button and collision functions from ArduboyExtra
- Added drawCompressed() function from Arglib
- Updated LICENSE.txt
- Removed CONTRIBUTORS.md (now covered by LICENSE.txt)
2016-10-19 20:23:34 -04:00
Scott Allen f9dc4cb0e5 Fixes and cleanups of ArduBreakout example sketch
- Changed banner name from ARAKNOID to BREAKOUT.
- Set frame rate appropriately for the corrected nextFrame() function.
- Removed dead and non-functioning code.
- Cleaned up save, load and display of high scores.
- Made pausing the game work.
- Display the achieved score on the "game over" screen.

Also: Minor refactor of function nextFrame()
2016-09-17 18:54:55 -04:00
Scott Allen 15d1b0dab4 Revert nextFrame() back to the original version
A change made to nextFrame(), from the Arduboy library, caused it to not work
correctly. The original version works as designed.

Also:
- Changed longs to unsigned longs for better type matching.
- Removed the frameRate variable. It was being set but never used.
- Added a missing return value to the write() function.
- Changed a int8_t to uint8_t in function lcdCommandMode() to address a
  compiler warning.
- Rearranged the specification of the font[] array to address a compiler
  warning.
2016-09-15 18:12:27 -04:00
Scott Allen fd4cef7025 Fix unsigned/signed compare bug in drawFastHLine
Also change int arguments to int16_t in drawPixel for consistency
2016-09-14 17:50:05 -04:00
Scott Allen d0c0a940f2 No need for size of sBuffer[] array in definition
The number of elements in the sBuffer[] array is already specified
in the declaration.
2016-08-03 20:16:54 -04:00
Scott Allen d17075f7be Make screen buffer static & frame vars protected 2016-06-30 19:59:56 -04:00
Scott Allen 53fd241064 Remove start(), clearDisplay(), getInput()
These functions were previously deprecated and renamed to
begin(), clear(), buttonsState()
2016-06-15 14:59:31 -04:00
Scott Allen 0e89bcdf2e Change boolean to bool, byte to uint8_t 2016-06-15 14:15:47 -04:00
Scott Allen f7915cd0a9 Turn on all display pixels in "flashlight" mode
Mainly to give an indication that the device is in "flashlight" mode
for units that have the RGB LED installed reversed.

Also, the test for the UP button is moved to within flashlight() itself.
2016-06-15 13:25:57 -04:00
Scott Allen 3c4ebf59c2 Set RGB LED digitally for boot logo & flashlight
Instead of PWM, basic digital output is used to control the RGB LED in the
bootLogo() and flashlight() functions. This reduces code size for sketches
which don't use the setRGBled() function. In bootLogo(), instead of dimming
the red LED, the red then green then blue LEDs are lit in sequence at full
brightness.

digitalWriteRGB() was added as a public function and is also used for the
changes above.
2016-06-14 16:27:21 -04:00
Scott Allen e2458e6645 Add boot up system control
Checks if the "B" button is being held down when begin() is called.
If so, waits for other buttons to be pressed to control system functions.
Functions implemented:
 "UP" button: Set "sound enabled" in EEPROM.
 "DOWN" button: Set "sound disabled" (mute) in EEPROM.
2016-06-13 14:21:45 -04:00
Scott Allen 54c1fb79ba Changes to create Arduboy2 library from Arduboy
Based on Arduboy library V1.2 development as of April 2, 2016

- Class Arduboy2 replaces class Arduboy.
- Removed files ab_printer.h and ab_printer.cpp. Integrated their
  functionality into class Arduboy2 (as with Arduboy V1.1).
- Added new text functions:
  - getCursorX(), getCursorY() to get the current cursor position.
  - setTextColor(), setTextBackground() to allow inverted text
    (black on white).
  - clear() is overridden to set the cursor to 0, 0 in addition to clearing
    the screen buffer.
- New Class: Arduboy2Base which contains most of the Arduboy functions and
  is inherited by Arduboy2. It doesn't inherit Print, and doesn't include
  text display and cursor control functions. Using it instead of Arduboy2,
  in sketches that don't use text functions, frees up some code space.
- Function drawChar() is in Arduboy2 instead of Arduboy2Base.
- Made setRGBled() static. Not making it static was an oversight.

("Tunes" functions are still moved to the separate ArduboyPlaytune library,
as they were in Arduboy V1.2)
2016-06-10 20:00:39 -04:00
Renamed from src/Arduboy.cpp (Browse further)