Commit Graph

52 Commits

Author SHA1 Message Date
Scott Allen 58ae256412 Change version to 5.1.0 2018-04-07 07:33:28 -04:00
Scott Allen b8c1cb742a Add EEPROM flag to disable RGB LED with boot logo
Flag SYS_FLAG_SHOW_LOGO_LEDS added to EEPROM_SYS_FLAGS.
The boot logo functions check the flag and leave the RGB LED off if
the flag isn't set.

Added functions writeShowBootLogoLEDsFlag() and
readShowBootLogoLEDsFlag() for writing and reading the
SYS_FLAG_SHOW_LOGO_LEDS flag.

Example sketch SetSystemEEPROM modified to allow setting the
SYS_FLAG_SHOW_LOGO_LEDS flag.
2018-04-07 07:09:49 -04:00
Scott Allen 15db34cab2 Change version to 5.0.0 2018-03-22 08:11:24 -04:00
Scott Allen a43e745250 Add system EEPROM flag to disable the boot logo
Flag SYS_FLAG_SHOW_LOGO added to EEPROM_SYS_FLAGS. The boot logo
functions check the flag and bypass the logo sequence if the flag
isn't set.

Added functions writeShowBootLogoFlag() and readShowBootLogoFlag()
for writing and reading the SYS_FLAG_SHOW_LOGO flag.

Renamed example sketch SetNameAndID to SetSystemEEPROM and added
the ability to set the SYS_FLAG_SHOW_LOGO flag, plus menus to reset
the system and user EEPROM areas.
2018-03-22 08:11:24 -04:00
Delio Brignoli da2c7e3d35 Add SpritesB class as alternative to Sprites
The SpritesB class has functions identical to those in Sprites.
When used in place of Sprites it will usually reduce code size (at the
expense of slower execution speed). Code size reduction is accomplished
by factoring all draw modes into the same loop.

Modifications made to the Sprites class to create this class made by
@dxxb (Delio Brignoli).

Creation of the SpritesB class and documentation by
@MLXXXp (Scott Allen).

Also, bootLogoSpritesBSelfMasked() and bootLogoSpritesBOverwrite()
alternative boot logo functions added by @MLXXXp.
2018-03-22 08:11:24 -04:00
Scott Allen d76eb15c51 Explicitly specify the type in doxygen code blocks
Just to be safe.
2018-03-11 05:40:44 -04:00
Scott Allen eb041d24f8 Add function to wait for all buttons released
New function waitNoButtons() replaces the code at the end of begin()
that waits for all buttons to be released. This is to make it easier
to add back this functionality when using boot() in place of begin().
2018-03-11 05:40:44 -04:00
Scott Allen 53ea8188d5 Add Beep classes for playing simple tones
Also added a BeepDemo example sketch and modified the ArduBreakout
example sketch to use the BeepPin1 class instead of Arduino tone().
2018-03-11 05:40:44 -04:00
Scott Allen 460e768ea9 Refactor nextFrame() and add setFrameDuration()
nextFrame() changes were in colaboration with @MrBlinky

setFrameDuration() can be used as an alternative to setFrameRate()
2018-03-11 05:40:44 -04:00
Erwin Ried d6336803a2 Small typo on the code example 2017-12-19 15:33:01 +01:00
Scott Allen 5370409875 fix documentation comments for initRandomSeed() 2017-08-28 21:09:13 -04:00
Scott Allen 1bb4726ed0 Change version to 4.1.0 2017-07-31 17:10:21 -04:00
Scott Allen fe30863dbe Add complimentary "get" for text "set" functions
Added functions getTextColor(), getTextBackground(),
getTextSize() and getTextWrap() to the Arduboy2 class
2017-07-31 16:57:28 -04:00
Scott Allen 6ab6b83e2c Fix some small errors in documentation comments 2017-07-31 11:56:10 -04:00
Scott Allen fd614ab586 Change version to 4.0.2 2017-07-07 11:38:02 -04:00
Scott Allen 46ecb2dd78 Change version to 4.0.1 2017-06-16 18:44:44 -04:00
Scott Allen 342186281a Change version to 4.0.0 2017-04-26 10:14:51 -04:00
Scott Allen dac16d5e36 Remove inadvertently added space character 2017-04-25 15:36:42 -04:00
Josh Goebel e1cce03580 Optimize drawPixel for speed (-20 bytes)
- Inlined     : 332 -> 358 ops/ms
- Non-inlined : 222 -> 303 ops/ms

Moves most of the pixel offset calculation math into assembly.
Also uses a shift lookup table vs calculting bit shifts on the
CPU (which is slow)
2017-04-25 15:36:42 -04:00
Josh Goebel 6050dda391 clean up frame management code (-6 bytes)
- saves 6 bytes compiling Mystic Balloon on Arduino 1.8.1
2017-04-25 15:36:42 -04:00
Scott Allen 449532f1e9 Add alternative boot logo functions
New functions bootLogoCompressed(), bootLogoSpritesSelfMasked() and
bootLogoSpritesOverwrite() can be used in place of bootLogo() to
reduce code size in cases where their drawing functions are shared
with the same functions used by the sketch.

New function bootLogoShell() added to provide common code for the
above functions.

Also, the Sprites class functions, and functions used for drawing the
logos, were made static.
2017-04-25 15:36:42 -04:00
Scott Allen cfb5e89d5c Simplify initRandomSeed() to reduce code size
Use only an ADC reading from an unconnected pin shifted left 16 bits
then added to micros().
2017-04-25 15:36:42 -04:00
Scott Allen 3572a013e1 Make showing the unit name with the logo optional
- Added a flag in system EEPROM to indicate if the unit name
  should be displayed at the end of the boot logo sequence.
  Function bootLogoExtra() displays the unit name only if the
  flag is set.

- Added functions writeShowUnitNameFlag() and readShowUnitNameFlag()
  to write and read the "Show Unit Name" flag in EEPROM.

- Enhanced the SetNameAndID example sketch to allow setting the
  "Show Unit Name" flag in EEPROM.
2017-04-25 15:36:42 -04:00
Scott Allen 14d5877dae Add bootLogoText() function
Displays the boot logo using text instead of a bitmap,
as an option to reduce code size.
2017-04-25 15:36:42 -04:00
Scott Allen f294a045e0 Fix flashlight() and safeMode() for boot problem
- Timer 0 is disabled in flashlight() and safeMode() in case its
  variables overlap the bootloader "magic key" location.
- Flashlight mode never exits if invoked.
- Made safeMode() public for use as a smaller code size alternative
  to flashlight().
2017-04-25 15:36:42 -04:00
Scott Allen 4ff6973a4b Change version to 3.1.1 2017-03-22 18:16:10 -04:00
Scott Allen 2760d87194 Change version to 3.1.0 2017-02-07 10:03:48 -05:00
Scott Allen 6c297fab1e Add nextFrameDEV() function for checking CPU load 2017-02-06 18:09:50 -05:00
Scott Allen de17257029 Add boot logo bypass feature
Pressing the RIGHT button while the boot logo is scrolling down will
abort the sequence, to start running the actual sketch faster.
2017-02-06 18:09:50 -05:00
Scott Allen 2fede9cb86 Add read/write EEPROM unit name and ID functions
Also:
- Changes to show the unit name on the boot logo screen
- Added new example sketch SetNameAndID to allow setting the name and ID
- Updated the LICENSE.txt file and made changes to include it in the
  Doxygen generated documentation
2017-02-06 18:09:50 -05:00
Scott Allen 8125862bfe Make frameCount public and document it 2017-02-06 18:09:50 -05:00
Scott Allen 3e82f484a2 Add missing "details" keyword to Doxygen comments
Also add missing angle brackets around email address in library.properties
2017-02-06 18:09:50 -05:00
Scott Allen 4607f087a2 Make display buffer array public 2017-02-06 18:09:13 -05:00
Scott Allen e5a7dc5982 Declare friend class Arduboy2Ex
A friend class named Arduboy2Ex is declared by the Arduboy2 classes.
The intention is to allow a sketch to create an Arduboy2Ex class which would
have access to the private and protected members of the Arduboy2 classes.
It is hoped that this may eliminate the need to create an entire local copy
of the library, in order to extend the functionality, in most circumstances.
2016-11-24 14:51:45 -05:00
Scott Allen 0b0c111757 Add clear option to display() and paintScreen()
Also remove some trailing whitespace
2016-11-24 14:51:45 -05:00
Scott Allen d89a2bd590 Improve embedded Doxygen documentation 2016-11-24 14:51:22 -05:00
Scott Allen 867f2d000c Rename Arduboy... classes to Arduboy2...
Change ArduboyCore to Arduboy2Core and ArduboyAudio to Arduboy2Audio
Rename files accordingly
Change version to 3.0.0
2016-11-21 16:29:46 -05:00
Scott Allen 40a028e5a1 Remove Sprites class constructor parameter
The Sprites class has been given direct access to the screen buffer so it
doesn't need a pointer to been given to it.

Also updated README.md and keywords.txt, and made minor indent changes in
the .h files.
2016-10-20 13:28:29 -04:00
Scott Allen f763263d2b Add Team A.R.G. Arglib functionality
- Version changed to 2.1.0
- Added sprite, button and collision functions from ArduboyExtra
- Added drawCompressed() function from Arglib
- Updated LICENSE.txt
- Removed CONTRIBUTORS.md (now covered by LICENSE.txt)
2016-10-19 20:23:34 -04:00
Scott Allen f9dc4cb0e5 Fixes and cleanups of ArduBreakout example sketch
- Changed banner name from ARAKNOID to BREAKOUT.
- Set frame rate appropriately for the corrected nextFrame() function.
- Removed dead and non-functioning code.
- Cleaned up save, load and display of high scores.
- Made pausing the game work.
- Display the achieved score on the "game over" screen.

Also: Minor refactor of function nextFrame()
2016-09-17 18:54:55 -04:00
Scott Allen 72ae94aca1 Update version numbers to 2.0.4 2016-09-15 19:05:51 -04:00
Scott Allen 15d1b0dab4 Revert nextFrame() back to the original version
A change made to nextFrame(), from the Arduboy library, caused it to not work
correctly. The original version works as designed.

Also:
- Changed longs to unsigned longs for better type matching.
- Removed the frameRate variable. It was being set but never used.
- Added a missing return value to the write() function.
- Changed a int8_t to uint8_t in function lcdCommandMode() to address a
  compiler warning.
- Rearranged the specification of the font[] array to address a compiler
  warning.
2016-09-15 18:12:27 -04:00
Scott Allen fd4cef7025 Fix unsigned/signed compare bug in drawFastHLine
Also change int arguments to int16_t in drawPixel for consistency
2016-09-14 17:50:05 -04:00
Scott Allen 9f9691d546 Update version to 2.0.1 2016-08-03 20:55:45 -04:00
Scott Allen d17075f7be Make screen buffer static & frame vars protected 2016-06-30 19:59:56 -04:00
Scott Allen 5285c9d2af Move core and audio files to the src directory
To allow ArduboyCore and ArduboyAudio to be used as public base classes.
Changed the file names to match the names of the classes they contain.
2016-06-27 18:52:10 -04:00
Scott Allen ad5da39fdc Make color parameter in draw functions optional
Color defaults to WHITE.

Also:
- Document frame functions and getPixel().
- Change screen buffer from unsigned char to uint8_t
2016-06-27 17:04:01 -04:00
Scott Allen 53fd241064 Remove start(), clearDisplay(), getInput()
These functions were previously deprecated and renamed to
begin(), clear(), buttonsState()
2016-06-15 14:59:31 -04:00
Scott Allen 0e89bcdf2e Change boolean to bool, byte to uint8_t 2016-06-15 14:15:47 -04:00
Scott Allen f7915cd0a9 Turn on all display pixels in "flashlight" mode
Mainly to give an indication that the device is in "flashlight" mode
for units that have the RGB LED installed reversed.

Also, the test for the UP button is moved to within flashlight() itself.
2016-06-15 13:25:57 -04:00