Arduboy2/examples/ArduBreakout
Scott Allen f9dc4cb0e5 Fixes and cleanups of ArduBreakout example sketch
- Changed banner name from ARAKNOID to BREAKOUT.
- Set frame rate appropriately for the corrected nextFrame() function.
- Removed dead and non-functioning code.
- Cleaned up save, load and display of high scores.
- Made pausing the game work.
- Display the achieved score on the "game over" screen.

Also: Minor refactor of function nextFrame()
2016-09-17 18:54:55 -04:00
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ArduBreakout.ino Fixes and cleanups of ArduBreakout example sketch 2016-09-17 18:54:55 -04:00
README.md Squash commits up to Arduboy V1.1 release 2016-05-26 17:18:33 -04:00

README.md

ArduBreakout

Brick breaking game in the vein of Atari's Breakout.

Control the paddle with the directional keys to keep a ball bouncing against a brick wall until all of the bricks are broken.

High scores are saved to EEPROM and can be saved through Arduboy restarts.