Arduboy2/examples/ArduBreakout
Scott Allen e0ade6ca99 Clean up ArduBreakout a bit
No actual code changes.

- Changed colors hardcoded as 0 and 1 to BLACK and WHITE.
- Added a comment describing EEPROM space used.
- Made placement of braces and else statements consistent.
- Added spaces between some function call arguments.
- Fixed some spelling mistakes in comments.
- Removed commented out diagnostic code.
- Updated "modifications" comment.
2020-07-25 18:38:05 -04:00
..
ArduBreakout.ino Clean up ArduBreakout a bit 2020-07-25 18:38:05 -04:00
README.md Squash commits up to Arduboy V1.1 release 2016-05-26 17:18:33 -04:00

README.md

ArduBreakout

Brick breaking game in the vein of Atari's Breakout.

Control the paddle with the directional keys to keep a ball bouncing against a brick wall until all of the bricks are broken.

High scores are saved to EEPROM and can be saved through Arduboy restarts.