Fix compilation warnings during linux build
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7aa9385ec3
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02bcec0bd4
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@ -57,9 +57,11 @@ static uint64_t dataBuffer[BUF_SIZE];
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static const uint8_t micGainPre = 4;
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static const uint8_t micGainPre = 4;
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static const uint8_t micGainPost = 3;
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static const uint8_t micGainPost = 3;
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#else
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#else
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#ifndef PLATFORM_LINUX
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static const uint8_t micGainPre = 8;
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static const uint8_t micGainPre = 8;
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static const uint8_t micGainPost = 4;
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static const uint8_t micGainPost = 4;
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#endif
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#endif
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#endif
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static void *encodeFunc(void *arg);
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static void *encodeFunc(void *arg);
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static void *decodeFunc(void *arg);
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static void *decodeFunc(void *arg);
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@ -189,7 +191,7 @@ static void *encodeFunc(void *arg)
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{
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{
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streamId iStream;
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streamId iStream;
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pathId iPath = (pathId) arg;
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pathId iPath = *((pathId*) arg);
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stream_sample_t audioBuf[320];
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stream_sample_t audioBuf[320];
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struct CODEC2 *codec2;
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struct CODEC2 *codec2;
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filter_state_t dcrState;
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filter_state_t dcrState;
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@ -269,7 +271,7 @@ static void *encodeFunc(void *arg)
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static void *decodeFunc(void *arg)
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static void *decodeFunc(void *arg)
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{
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{
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streamId oStream;
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streamId oStream;
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pathId oPath = (pathId) arg;
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pathId oPath = *((pathId*) arg);
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stream_sample_t audioBuf[320];
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stream_sample_t audioBuf[320];
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struct CODEC2 *codec2;
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struct CODEC2 *codec2;
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@ -411,7 +413,7 @@ static bool startThread(const pathId path, void *(*func) (void *))
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#endif
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#endif
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// Start thread
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// Start thread
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int ret = pthread_create(&codecThread, &codecAttr, func, ((void *) audioPath));
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int ret = pthread_create(&codecThread, &codecAttr, func, &audioPath);
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if(ret < 0)
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if(ret < 0)
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running = false;
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running = false;
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@ -177,7 +177,7 @@ void vp_announcePower(const uint32_t power, const vpQueueFlags_t flags)
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// Compute x.y format avoiding to pull in floating point math.
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// Compute x.y format avoiding to pull in floating point math.
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// Remember that power is expressed in mW!
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// Remember that power is expressed in mW!
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char buffer[16] = "\0";
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char buffer[16] = "\0";
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sniprintf(buffer, 16, "%lu.%lu", (power / 1000), (power % 1000) / 100);
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sniprintf(buffer, 16, "%lu.%lu", (power / 1000lu), (power % 1000lu) / 100lu);
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vp_queueString(buffer, vpAnnounceCommonSymbols);
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vp_queueString(buffer, vpAnnounceCommonSymbols);
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vp_queuePrompt(PROMPT_WATTS);
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vp_queuePrompt(PROMPT_WATTS);
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@ -78,6 +78,7 @@ void OpMode_M17::disable()
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void OpMode_M17::update(rtxStatus_t *const status, const bool newCfg)
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void OpMode_M17::update(rtxStatus_t *const status, const bool newCfg)
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{
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{
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(void) newCfg;
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#if defined(PLATFORM_MD3x0) || defined(PLATFORM_MDUV3x0)
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#if defined(PLATFORM_MD3x0) || defined(PLATFORM_MDUV3x0)
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//
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//
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// Invert TX phase for all MDx models.
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// Invert TX phase for all MDx models.
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@ -193,7 +193,7 @@ void _ui_drawFrequency()
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// Print big numbers frequency
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// Print big numbers frequency
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char freq_str[16] = {0};
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char freq_str[16] = {0};
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sniprintf(freq_str, sizeof(freq_str), "%lu.%lu", (freq / 1000000), (freq % 1000000));
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sniprintf(freq_str, sizeof(freq_str), "%lu.%lu", (freq / 1000000lu), (freq % 1000000lu));
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stripTrailingZeroes(freq_str);
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stripTrailingZeroes(freq_str);
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gfx_print(layout.line3_large_pos, layout.line3_large_font, TEXT_ALIGN_CENTER,
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gfx_print(layout.line3_large_pos, layout.line3_large_font, TEXT_ALIGN_CENTER,
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@ -43,6 +43,7 @@ extern chan_t fb_sync; /* Shared channel to send a frame buffer update */
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/* Custom SDL Event to adjust backlight */
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/* Custom SDL Event to adjust backlight */
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extern Uint32 SDL_Backlight_Event;
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extern Uint32 SDL_Backlight_Event;
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#ifndef CONFIG_PIX_FMT_RGB565
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/**
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/**
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* @internal
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* @internal
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* Internal helper function which fetches pixel at position (x, y) from framebuffer
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* Internal helper function which fetches pixel at position (x, y) from framebuffer
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@ -52,6 +53,7 @@ static uint32_t fetchPixelFromFb(unsigned int x, unsigned int y, void *fb)
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{
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{
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(void) x;
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(void) x;
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(void) y;
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(void) y;
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(void) fb;
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uint32_t pixel = 0;
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uint32_t pixel = 0;
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#ifdef CONFIG_PIX_FMT_BW
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#ifdef CONFIG_PIX_FMT_BW
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@ -78,7 +80,7 @@ static uint32_t fetchPixelFromFb(unsigned int x, unsigned int y, void *fb)
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return pixel;
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return pixel;
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}
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}
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#endif
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void display_init()
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void display_init()
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{
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{
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