Reset prompt buffer position to zero once VP had finished speaking so that another play would replay the buffer
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@ -482,7 +482,10 @@ void vp_tick()
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// see if we've finished.
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if(vpCurrentSequence.pos == vpCurrentSequence.length)
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voicePromptActive = false;
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{
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voicePromptActive = false;
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vpCurrentSequence.pos = 0;
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}
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}
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bool vp_isPlaying()
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