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@ -282,7 +282,8 @@ void sdl_task()
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{
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{
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PIXEL_SIZE *pixels;
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PIXEL_SIZE *pixels;
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int pitch = 0;
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int pitch = 0;
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if (SDL_LockTexture(displayTexture, NULL, (void **) &pixels, &pitch) < 0)
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if (SDL_LockTexture(displayTexture, NULL,
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(void **) &pixels, &pitch) < 0)
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{
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{
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SDL_Log("SDL_lock failed: %s", SDL_GetError());
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SDL_Log("SDL_lock failed: %s", SDL_GetError());
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}
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}
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