GFX: Remove missing dots workaround
This commit is contained in:
parent
45a26fe5bb
commit
32bbbfb9de
|
|
@ -201,11 +201,6 @@ static inline uint16_t get_reset_x(textAlign_t alignment, uint16_t line_size) {
|
||||||
|
|
||||||
void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t alignment, color_t color) {
|
void gfx_print(point_t start, const char *text, fontSize_t size, textAlign_t alignment, color_t color) {
|
||||||
|
|
||||||
OS_ERR os_err;
|
|
||||||
|
|
||||||
// TODO: Without this delay dots are not printed
|
|
||||||
OSTimeDlyHMSM(0u, 0u, 0u, 1u, OS_OPT_TIME_HMSM_STRICT, &os_err);
|
|
||||||
|
|
||||||
rgb565_t color_565 = _true2highColor(color);
|
rgb565_t color_565 = _true2highColor(color);
|
||||||
|
|
||||||
GFXfont f = fonts[size];
|
GFXfont f = fonts[size];
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue