Removed moving average filtering from MDx ADC1 driver, added code for proper filtering of ADC samples in platform-independent code
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@ -34,6 +34,8 @@ rtxStatus_t rtxStatus; /* RTX driver status */
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bool sqlOpen; /* Flag for squelch open/close */
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bool enterRx; /* Flag for RX mode activation */
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float rssi; /* Current RSSI in dBm */
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/*
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* These functions below provide a basic API for audio path management. They
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* will be removed once the audio driver is set up.
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@ -134,6 +136,11 @@ void rtx_init(OS_MUTEX *m)
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*/
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radio_init();
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/*
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* Initial value for RSSI filter
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*/
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rssi = radio_getRssi(rtxStatus.rxFrequency);
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_afCtrlInit();
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}
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@ -236,9 +243,12 @@ void rtx_taskFunc()
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if(rtxStatus.opStatus == RX)
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{
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/*
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* RSSI-based squelch mechanism, with 15 levels from -140dBm to -70dBm
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* RSSI-based squelch mechanism, with 15 levels from -140dBm to -70dBm.
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*
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* RSSI value is passed through a filter with a time constant of 60ms
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* (cut-off frequency of 15Hz) at an update rate of 33.3Hz
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*/
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float rssi = rtx_getRssi();
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rssi = 0.74*radio_getRssi(rtxStatus.rxFrequency) + 0.26*rssi;
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float squelch = -127.0f + rtxStatus.sqlLevel * 66.0f / 15.0f;
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if((sqlOpen == false) && (rssi > (squelch + 0.1f)))
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@ -261,6 +271,9 @@ void rtx_taskFunc()
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radio_enableRx();
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rtxStatus.opStatus = RX;
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enterRx = false;
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/* Reinitialise RSSI filter state */
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rssi = radio_getRssi(rtxStatus.rxFrequency);
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}
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/* TX logic */
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@ -309,5 +322,5 @@ void rtx_taskFunc()
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float rtx_getRssi()
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{
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return radio_getRssi(rtxStatus.rxFrequency);
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return rssi;
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}
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@ -251,6 +251,11 @@ static void dev_task(void *arg)
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(void) arg;
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OS_ERR os_err;
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// Initialise battery voltage, to avoid filter settling transient
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OSMutexPend(&state_mutex, 0u, OS_OPT_PEND_BLOCKING, 0u, &os_err);
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state.v_bat = platform_getVbat();
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OSMutexPost(&state_mutex, OS_OPT_POST_NONE, &os_err);
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while(1)
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{
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// Lock mutex and update internal state
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@ -260,7 +265,11 @@ static void dev_task(void *arg)
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state.time = rtc_getTime();
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state_applyTimezone();
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#endif
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state.v_bat = platform_getVbat();
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// Low-pass filtering with a time constant of 10s when updated at 1Hz
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float vbat = platform_getVbat();
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state.v_bat = 0.02*vbat + 0.98*state.v_bat;
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state.charge = battery_getCharge(state.v_bat);
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state.rssi = rtx_getRssi();
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@ -20,18 +20,12 @@
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#include "ADC1_MDx.h"
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/*
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* Ringbuffer of samples to allow for value smoothing through averaging. This
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* buffer is structured as follows:
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* The sample buffer is structured as follows:
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*
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* | vbat | rssi | vox | vol | vbat | rssi | vox | vol | ...
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* | vbat | rssi | vox | vol |
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*
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* thus it contains four samples of the four channels. Then, DMA is configured
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* in circular mode with a rollover after 16 transfers, effectively managing
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* this buffer as a ringbuffer for the measurements of the four channels.
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* Then, in adc1_getMeasurement(), the average over the values contained in the
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* ring buffer is performed and returned as the current channel value.
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*/
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uint16_t sampleRingBuf[16];
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uint16_t sampleBuf[4];
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void adc1_init()
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{
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@ -98,8 +92,8 @@ void adc1_init()
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* - no interrupts
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*/
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DMA2_Stream0->PAR = ((uint32_t) &(ADC1->DR));
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DMA2_Stream0->M0AR = ((uint32_t) &sampleRingBuf);
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DMA2_Stream0->NDTR = 16;
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DMA2_Stream0->M0AR = ((uint32_t) &sampleBuf);
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DMA2_Stream0->NDTR = 4;
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DMA2_Stream0->CR = DMA_SxCR_MSIZE_0 /* Memory size: 16 bit */
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| DMA_SxCR_PSIZE_0 /* Peripheral size: 16 bit */
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| DMA_SxCR_PL_0 /* Medium priority */
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@ -123,14 +117,6 @@ float adc1_getMeasurement(uint8_t ch)
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{
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if(ch > 3) return 0.0f;
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/* Return the average over the ring buffer */
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float value = 0.0f;
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for(uint8_t i = 0; i < 16; i += 4)
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{
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value += ((float) sampleRingBuf[i + ch]);
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}
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value /= 4.0f;
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/* Return average value converted to mV */
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float value = ((float) sampleBuf[ch]);
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return (value * 3300.0f)/4096.0f;
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}
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@ -54,7 +54,7 @@ void radio_setCSS(const tone_t rxCss, const tone_t txCss)
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bool radio_checkRxDigitalSquelch()
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{
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return false;
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}
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void radio_enableRx()
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