astyle applied to try and match current OpenRTX style - just doesn't work on the header block
This commit is contained in:
parent
f451ff8aae
commit
588265fa3d
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@ -0,0 +1,11 @@
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style=allman
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indent=spaces=4
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pad-comma
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pad-oper
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add-braces
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keep-one-line-blocks
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keep-one-line-statements
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add-one-line-braces
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align-pointer=name
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align-reference=name
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verbose
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@ -38,14 +38,16 @@ extern int screenshot_display(const char *filename);
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typedef int (*_climenu_fn)(void *self, int argc, char **argv);
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typedef struct {
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typedef struct
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{
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char *name;
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char *description;
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void *var;
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_climenu_fn fn;
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} _climenu_option;
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enum shell_retvals {
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enum shell_retvals
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{
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SH_ERR = -1,
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SH_CONTINUE = 0,
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SH_WHAT = 1,
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@ -53,28 +55,28 @@ enum shell_retvals {
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};
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keyboard_t _shellkeyq[25] = {0};
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int _skq_cap = 25;
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int _skq_head;
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int _skq_tail;
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int _skq_in;
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int _skq_out;
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void _dump_skq(){
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for( int i = 0; i < _skq_cap; i++){
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void _dump_skq()
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{
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for(int i = 0; i < _skq_cap; i++)
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{
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printf("skq[%d] == %d\n", i, _shellkeyq[i]);
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}
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}
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void shellkeyq_put(keyboard_t keys){
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void shellkeyq_put(keyboard_t keys)
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{
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//note - we must allow keys == 0 to be inserted because otherwise a queue full of
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// [1,1,1,1,1] is simulating HOLDING 1, and we sometimes (well, often) want
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// [1,0,1,0,1,0] to simulate separate keypresses
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// this, of course, relies on the kbd_thread getting just one element off the queue
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// for every kbd_getKeys().
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if( _skq_in > _skq_out + _skq_cap ){
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if(_skq_in > _skq_out + _skq_cap)
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{
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printf("too many keys!\n");
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return;
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}
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@ -83,8 +85,10 @@ void shellkeyq_put(keyboard_t keys){
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_skq_tail = (_skq_tail + 1) % _skq_cap;
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/*printf("head: %d tail: %d in %d out %d\n", _skq_head, _skq_tail, _skq_in, _skq_out);*/
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}
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keyboard_t shellkeyq_get(){
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if( _skq_in > _skq_out ){
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keyboard_t shellkeyq_get()
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{
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if(_skq_in > _skq_out)
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{
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//only if we've fallen behind and there's data in there:
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keyboard_t out = _shellkeyq[ _skq_head ];
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_shellkeyq[ _skq_head ] = 0;
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@ -93,30 +97,39 @@ keyboard_t shellkeyq_get(){
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/*printf("head: %d tail: %d in %d out %d\n", _skq_head, _skq_tail, _skq_in, _skq_out);*/
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/*_dump_skq();*/
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return out;
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} else {
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}
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else
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{
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return 0; //no keys
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}
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}
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void _test_skq(){
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for(int i = 0; i < 257; i++){
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void _test_skq()
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{
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for(int i = 0; i < 257; i++)
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{
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shellkeyq_put(i + 1);
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}
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//clear it out now
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while(shellkeyq_get());
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}
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int shell_ready( void * _self, int _argc, char ** _argv ){
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int shell_ready(void *_self, int _argc, char **_argv)
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{
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(void) _self;
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(void) _argc;
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(void) _argv;
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while( _skq_in > _skq_out ){
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while(_skq_in > _skq_out)
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{
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usleep(10 * 1000); //sleep until keyboard is caught up
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}
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return SH_CONTINUE;
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}
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keyboard_t keyname2keyboard(char * name){
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keyboard_t keyname2keyboard(char *name)
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{
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/* The line noise at the end of this comment is a vim macro for taking the keyboard.h
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interface and putting it into the format further below
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You can load it into vim register k with "kyy
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@ -127,15 +140,18 @@ keyboard_t keyname2keyboard(char * name){
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_i"ElC",
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*/
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char * names[] = {
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char *names[] =
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{
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"KEY_0", "KEY_1", "KEY_2", "KEY_3", "KEY_4", "KEY_5", "KEY_6", "KEY_7",
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"KEY_8", "KEY_9", "KEY_STAR", "KEY_HASH", "KEY_ENTER", "KEY_ESC", "KEY_UP",
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"KEY_DOWN", "KEY_LEFT", "KEY_RIGHT", "KEY_MONI", "KEY_F1", "KEY_F2", "KEY_F3",
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"KEY_F4", "KEY_F5", "KEY_F6", "KEY_F7", "KEY_F8", "KNOB_LEFT", "KNOB_RIGHT",
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};
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int numnames = sizeof(names) / sizeof(char *);
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for( int i = 0; i < numnames; i++ ){
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if( strcasecmp(name,names[i]+4) == 0 || strcasecmp(name, names[i]) == 0 ){ //notice case insensitive
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for(int i = 0; i < numnames; i++)
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{
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if(strcasecmp(name, names[i] + 4) == 0 || strcasecmp(name, names[i]) == 0) //notice case insensitive
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{
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/*printf("MATCH with %s\n", names[i]);*/
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//+4 to skip the KEY_ on all the names, non +4 to allow for KNOB_LEFT.
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//This also means you can write KEY_LEFT as "KEY_LEFT", or "LEFT" and KNOB_LEFT as "KNOB_LEFT" or "_LEFT"
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@ -154,17 +170,21 @@ keyboard_t keyname2keyboard(char * name){
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return 0;
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}
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int pressKey( void * _self, int _argc, char ** _argv ){
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int pressKey(void *_self, int _argc, char **_argv)
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{
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(void) _self;
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//press a couple keys in sequence
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/*_climenu_option * self = (_climenu_option*) _self;*/
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printf("Press Keys: [\n");
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keyboard_t last = 0;
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for( int i = 0; i < _argc; i++ ){
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if( _argv[i] != NULL ){
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for(int i = 0; i < _argc; i++)
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{
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if(_argv[i] != NULL)
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{
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printf("\t%s, \n", _argv[i]);
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keyboard_t press = keyname2keyboard(_argv[i]);
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if( press == last ){
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if(press == last)
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{
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//otherwise if you send key ENTER DOWN DOWN DOWN DOWN DOWN
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//it will just hold DOWN for (5/(kbd_task_hz)) seconds
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//so we need to give it a 0 value to get a 'release'
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@ -182,14 +202,17 @@ int pressKey( void * _self, int _argc, char ** _argv ){
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shell_ready(NULL, 0, NULL);
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return SH_CONTINUE; // continue
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}
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int pressMultiKeys( void * _self, int _argc, char ** _argv ){
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int pressMultiKeys(void *_self, int _argc, char **_argv)
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{
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//pressMultiKeys allows for key combos by sending all the keys specified in one keyboard_t
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/*_climenu_option * self = (_climenu_option*) _self;*/
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(void) _self;
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printf("Press Keys: [\n");
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keyboard_t combo = 0;
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for( int i = 0; i < _argc; i++ ){
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if( _argv[i] != NULL ){
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for(int i = 0; i < _argc; i++)
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{
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if(_argv[i] != NULL)
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{
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printf("\t%s, \n", _argv[i]);
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combo |= keyname2keyboard(_argv[i]);
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}
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@ -204,22 +227,27 @@ int pressMultiKeys( void * _self, int _argc, char ** _argv ){
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int template(void * _self, int _argc, char ** _argv ){
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int template(void *_self, int _argc, char **_argv)
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{
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_climenu_option *self = (_climenu_option *) _self;
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printf("%s\n\t%s\n", self->name, self->description);
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for( int i = 0; i < _argc; i++ ){
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if( _argv[i] != NULL ){
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for(int i = 0; i < _argc; i++)
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{
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if(_argv[i] != NULL)
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{
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printf("\tArgs:\t%s\n", _argv[i]);
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}
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}
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return SH_CONTINUE; // continue
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}
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int screenshot(void * _self, int _argc, char ** _argv ){
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int screenshot(void *_self, int _argc, char **_argv)
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{
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(void) _self;
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char *filename = "screenshot.bmp";
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if( _argc && _argv[0] != NULL ){
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if(_argc && _argv[0] != NULL)
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{
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filename = _argv[0];
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}
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return screenshot_display(filename) == 0 ? SH_CONTINUE : SH_ERR;
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@ -243,19 +271,24 @@ int record_stop(
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return SH_ERR;
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}
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*/
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int setFloat(void * _self, int _argc, char ** _argv ){
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int setFloat(void *_self, int _argc, char **_argv)
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{
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_climenu_option *self = (_climenu_option *) _self;
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if( _argc <= 0 || _argv[0] == NULL ){
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if(_argc <= 0 || _argv[0] == NULL)
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{
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printf("%s is %f\n", self->name, *(float *)(self->var));
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} else {
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}
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else
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{
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sscanf(_argv[0], "%f", (float *)self->var);
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printf("%s is %f\n", self->name, *(float *)(self->var));
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}
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return SH_CONTINUE; // continue
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}
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int toggleVariable( void * _self, int _argc, char ** _argv ){
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int toggleVariable(void *_self, int _argc, char **_argv)
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{
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(void) _argc;
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(void) _argv;
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_climenu_option *self = (_climenu_option *) _self;
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@ -263,9 +296,11 @@ int toggleVariable( void * _self, int _argc, char ** _argv ){
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return SH_CONTINUE; // continue
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}
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int shell_sleep( void * _self, int _argc, char ** _argv ){
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int shell_sleep(void *_self, int _argc, char **_argv)
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{
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(void) _self;
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if( ! _argc || _argv[0] == NULL ){
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if(! _argc || _argv[0] == NULL)
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{
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printf("Provide a number in milliseconds to sleep as an argument\n");
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return SH_ERR;
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}
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@ -273,10 +308,8 @@ int shell_sleep( void * _self, int _argc, char ** _argv ){
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usleep(sleepus);
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return SH_CONTINUE;
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}
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int shell_quit(
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void * _self,
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int _argc,
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char ** _argv ){
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int shell_quit( void *_self, int _argc, char **_argv)
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{
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(void) _self;
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(void) _argc;
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(void) _argv;
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@ -284,10 +317,7 @@ int shell_quit(
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//could remove history entries here, if we wanted
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return SH_EXIT_OK; //normal quit
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}
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int printState(
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void * _self,
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int _argc,
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char **_argv)
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int printState( void *_self, int _argc, char **_argv)
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{
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(void) _self;
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(void) _argc;
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@ -301,10 +331,8 @@ int printState(
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printf("PTT : %s\n\n", Radio_State.PttStatus ? "true" : "false");
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return SH_CONTINUE;
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}
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int shell_nop(
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void * _self,
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int _argc,
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char ** _argv ){
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int shell_nop( void *_self, int _argc, char **_argv)
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{
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(void) _self;
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(void) _argc;
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(void) _argv;
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@ -314,7 +342,8 @@ int shell_nop(
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int shell_help(void *_self, int _argc, char **_argv);
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_climenu_option _options[] = {
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_climenu_option _options[] =
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{
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/* name/shortcut description var reference, if available method to call */
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{"rssi", "Set rssi", (void *) &Radio_State.RSSI, setFloat },
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{"vbat", "Set vbat", (void *) &Radio_State.Vbat, setFloat },
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@ -322,23 +351,33 @@ _climenu_option _options[] = {
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{"volume", "Set volume", (void *) &Radio_State.volumeLevel, setFloat },
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{"channel", "Set channel", (void *) &Radio_State.chSelector, setFloat },
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{"ptt", "Toggle PTT", (void *) &Radio_State.PttStatus, toggleVariable },
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{"key", "Press keys in sequence (e.g. 'key ENTER DOWN ENTER' will descend through two menus)",
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NULL, pressKey },
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{"keycombo", "Press a bunch of keys simultaneously ",
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NULL, pressMultiKeys },
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{"show", "Show current radio state (ptt, rssi, etc)",
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NULL, printState },
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{
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"key", "Press keys in sequence (e.g. 'key ENTER DOWN ENTER' will descend through two menus)",
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NULL, pressKey
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},
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{
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"keycombo", "Press a bunch of keys simultaneously ",
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NULL, pressMultiKeys
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},
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{
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"show", "Show current radio state (ptt, rssi, etc)",
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NULL, printState
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},
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{"screenshot","[screenshot.bmp] Save screenshot to first arg or screenshot.bmp if none given",
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NULL, screenshot },
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{
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"screenshot", "[screenshot.bmp] Save screenshot to first arg or screenshot.bmp if none given",
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NULL, screenshot
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},
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/*{"record_start", "[screen.mkv] Automatically save a video of the remaining session (or until record_stop is called)",*/
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/*NULL, record_start },*/
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/*{"record_stop", "Stop the running recording, or no-op if none started",*/
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/*NULL, record_stop },*/
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{"sleep", "Wait some number of ms", NULL, shell_sleep },
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{"help", "Print this help", NULL, shell_help },
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{"nop", "Do nothing (useful for comments)",
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NULL, shell_nop },
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{
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"nop", "Do nothing (useful for comments)",
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NULL, shell_nop
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},
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/*{"ready", */
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/*"Wait until ready. Currently supports keyboard, so will wait until all keyboard events are processed,"*/
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/*"but is already implied by key and keycombo so there's not much direct use for it right now",*/
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@ -348,15 +387,14 @@ _climenu_option _options[] = {
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int num_options = (sizeof(_options) / sizeof(_climenu_option));
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int shell_help(
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void * _self,
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int _argc,
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char ** _argv ){
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int shell_help( void *_self, int _argc, char **_argv)
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{
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(void) _self;
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(void) _argc;
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(void) _argv;
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printf("OpenRTX emulator shell\n\n");
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for( int i = 0; i < num_options; i++ ){
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for(int i = 0; i < num_options; i++)
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{
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_climenu_option *o = &_options[i];
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printf("%10s -> %s\n", o->name, o->description);
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}
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|
|
@ -364,10 +402,13 @@ int shell_help(
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}
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_climenu_option * findMenuOption(char * tok){
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for( int i = 0; i < num_options; i++ ){
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_climenu_option *findMenuOption(char *tok)
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{
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for(int i = 0; i < num_options; i++)
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{
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_climenu_option *o = &_options[i];
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if( strncmp(tok, o->name, strlen(tok)) == 0 ){
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if(strncmp(tok, o->name, strlen(tok)) == 0)
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{
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//strncmp like this allows for typing shortcuts like just "r" instead of the full "rssi"
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//priority for conflicts (like if there's "s" which could mean
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// either "show" or "screenshot" )
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|
@ -378,42 +419,56 @@ _climenu_option * findMenuOption(char * tok){
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return NULL;
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}
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void striptoken(char * token){
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for( size_t i = 0; i < strlen(token); i++ ){
|
||||
if( token[i] == '\n' ){
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||||
void striptoken(char *token)
|
||||
{
|
||||
for(size_t i = 0; i < strlen(token); i++)
|
||||
{
|
||||
if(token[i] == '\n')
|
||||
{
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token[i] = 0;
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||||
}
|
||||
}
|
||||
}
|
||||
int process_line(char * line){
|
||||
int process_line(char *line)
|
||||
{
|
||||
char *token = strtok(line, " ");
|
||||
if( token == NULL ){
|
||||
if(token == NULL)
|
||||
{
|
||||
return SH_ERR;
|
||||
}
|
||||
striptoken(token);
|
||||
_climenu_option *o = findMenuOption(token);
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||||
char *args[12] = {NULL};
|
||||
int i = 0;
|
||||
for( i = 0; i < 12; i++ ){
|
||||
for(i = 0; i < 12; i++)
|
||||
{
|
||||
//immediately strtok again since first is a command rest are args
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token = strtok(NULL, " ");
|
||||
if( token == NULL ){
|
||||
if(token == NULL)
|
||||
{
|
||||
break;
|
||||
}
|
||||
striptoken(token);
|
||||
args[i] = token;
|
||||
}
|
||||
if( token != NULL ){
|
||||
if(token != NULL)
|
||||
{
|
||||
printf("\nGot too many arguments, args truncated \n");
|
||||
}
|
||||
if( o != NULL ){
|
||||
if( o->fn != NULL ){
|
||||
if(o != NULL)
|
||||
{
|
||||
if(o->fn != NULL)
|
||||
{
|
||||
return o->fn(o, i, args);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Bad fn for o, check option array for bad data\n");
|
||||
return SH_ERR;
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
return SH_WHAT; //not understood
|
||||
}
|
||||
}
|
||||
|
|
@ -426,18 +481,25 @@ void *startCLIMenu()
|
|||
int ret = SH_CONTINUE;
|
||||
using_history();
|
||||
read_history(histfile);
|
||||
do {
|
||||
do
|
||||
{
|
||||
/*char * r = fgets(shellbuf, 255, stdin);*/
|
||||
char *r = readline(">");
|
||||
if( r == NULL ){
|
||||
if(r == NULL)
|
||||
{
|
||||
ret = SH_EXIT_OK;
|
||||
} else if( strlen(r) > 0 ){
|
||||
}
|
||||
else if(strlen(r) > 0)
|
||||
{
|
||||
add_history(r);
|
||||
ret = process_line(r);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = SH_CONTINUE;
|
||||
}
|
||||
switch(ret){
|
||||
switch(ret)
|
||||
{
|
||||
default:
|
||||
fflush(stdout);
|
||||
break;
|
||||
|
|
@ -459,7 +521,8 @@ void *startCLIMenu()
|
|||
break;
|
||||
}
|
||||
free(r); //free the string allocated by readline
|
||||
} while ( ret == SH_CONTINUE );
|
||||
}
|
||||
while(ret == SH_CONTINUE);
|
||||
fflush(stdout);
|
||||
write_history(histfile);
|
||||
exit(0);
|
||||
|
|
|
|||
Loading…
Reference in New Issue