Added function to get all the informations of a given audio path
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@ -34,6 +34,15 @@ enum PathStatus
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PATH_SUSPENDED
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};
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typedef struct
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{
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uint8_t source;
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uint8_t sink;
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uint8_t prio;
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uint8_t status;
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}
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pathInfo_t;
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typedef int32_t pathId;
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@ -49,6 +58,14 @@ typedef int32_t pathId;
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pathId audioPath_request(enum AudioSource source, enum AudioSink sink,
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enum AudioPriority prio);
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/**
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* Get all the informations of an audio path.
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*
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* @param id: ID of the audio path.
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* @return audio path informations.
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*/
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pathInfo_t audioPath_getInfo(const pathId id);
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/**
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* Get the current status of an audio path.
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*
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@ -153,6 +153,28 @@ pathId audioPath_request(enum AudioSource source, enum AudioSink sink,
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return newPathId;
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}
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pathInfo_t audioPath_getInfo(const pathId id)
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{
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pathInfo_t info = {0, 0, 0, 0};
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const auto it = routes.find(id);
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if(it == routes.end())
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{
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info.status = PATH_CLOSED;
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return info;
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}
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info.source = it->second.path.source;
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info.sink = it->second.path.destination;
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info.prio = it->second.path.priority;
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if(it->second.isActive())
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info.status = PATH_OPEN;
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else
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info.status = PATH_SUSPENDED;
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return info;
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}
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enum PathStatus audioPath_getStatus(const pathId id)
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{
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const auto it = routes.find(id);
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