diff --git a/platform/drivers/display/UC1701_GD77.c b/platform/drivers/display/UC1701_GD77.c
new file mode 100644
index 00000000..6bda7b21
--- /dev/null
+++ b/platform/drivers/display/UC1701_GD77.c
@@ -0,0 +1,152 @@
+/***************************************************************************
+ * Copyright (C) 2020 by Federico Amedeo Izzo IU2NUO, *
+ * Niccolò Izzo IU2KIN *
+ * Frederik Saraci IU2NRO *
+ * Silvano Seva IU2KWO *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 3 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, see *
+ ***************************************************************************/
+
+#include
+#include
+#include
+#include
+#include
+#include "gpio.h"
+#include "display.h"
+#include "delays.h"
+#include "hwconfig.h"
+
+/*
+ * LCD framebuffer, allocated on the heap by display_init().
+ * Pixel format is black and white, one bit per pixel
+ */
+static uint8_t *frameBuffer;
+
+void sendByteToController(uint8_t value)
+{
+ for(uint8_t i = 0; i < 8; i++)
+ {
+ gpio_clearPin(LCD_CLK);
+
+ if(value & 0x80)
+ {
+ gpio_setPin(LCD_DAT);
+ }
+ else
+ {
+ gpio_clearPin(LCD_DAT);
+ }
+
+ gpio_setPin(LCD_CLK);
+ value <<= 1;
+ }
+}
+
+void display_init()
+{
+ /* Framebuffer size, in bytes */
+ unsigned int fbSize = (SCREEN_HEIGHT * SCREEN_WIDTH)/8;
+ if((fbSize * 8) < (SCREEN_HEIGHT * SCREEN_WIDTH)) fbSize += 1; /* Compensate for eventual truncation error in division */
+ fbSize *= sizeof(uint8_t);
+
+ /* Allocate framebuffer */
+ frameBuffer = (uint8_t *) malloc(fbSize);
+ if(frameBuffer == NULL)
+ {
+ printf("*** LCD ERROR: cannot allocate framebuffer! ***");
+ return;
+ }
+
+ /* Clear framebuffer, setting all pixels to 0x00 makes the screen white */
+ memset(frameBuffer, 0x00, fbSize);
+
+ gpio_setMode(LCD_CS, OUTPUT);
+ gpio_setMode(LCD_RST, OUTPUT);
+ gpio_setMode(LCD_RS, OUTPUT);
+ gpio_setMode(LCD_CLK, OUTPUT);
+ gpio_setMode(LCD_DAT, OUTPUT);
+
+ gpio_setPin(LCD_CS);
+ gpio_clearPin(LCD_RS);
+ gpio_clearPin(LCD_CLK);
+ gpio_clearPin(LCD_DAT);
+
+ gpio_clearPin(LCD_RST); /* Reset controller */
+ delayMs(1);
+ gpio_setPin(LCD_RST);
+ delayMs(5);
+
+ gpio_clearPin(LCD_CS);
+
+ gpio_clearPin(LCD_RS); /* RS low -> command mode */
+// sendByteToController(0xE2); /* System Reset */
+ sendByteToController(0x2F); /* Voltage Follower On */
+ sendByteToController(0x81); /* Set Electronic Volume = 15 */
+ sendByteToController(0x3F); /* Full contrast */
+ sendByteToController(0xA2); /* Set Bias = 1/9 */
+ sendByteToController(0xA1); /* A0 Set SEG Direction */
+ sendByteToController(0xC0); /* Set COM Direction */
+ sendByteToController(0xA4); /* White background, black pixels */
+ sendByteToController(0xAF); /* Set Display Enable */
+}
+
+void display_terminate()
+{
+ if(frameBuffer != NULL)
+ {
+ free(frameBuffer);
+ }
+}
+
+void display_renderRows(uint8_t startRow, uint8_t endRow)
+{
+ if(frameBuffer == NULL) return;
+
+ uint8_t *rowPos = (frameBuffer + startRow * SCREEN_WIDTH);
+
+ for(uint8_t row = startRow; row < endRow; row++)
+ {
+ gpio_clearPin(LCD_RS); /* RS low -> command mode */
+ sendByteToController(0xB0 | row); /* Set Y position */
+ sendByteToController(0x10); /* Set X position */
+ sendByteToController(0x04);
+
+ gpio_setPin(LCD_RS); /* RS high -> data mode */
+
+ for(size_t x = 0; x < SCREEN_WIDTH; x++)
+ {
+ sendByteToController(*rowPos);
+ rowPos++;
+ }
+ }
+}
+
+void display_render()
+{
+ display_renderRows(0, SCREEN_HEIGHT);
+}
+
+bool display_renderingInProgress()
+{
+ /*
+ * Rendering is in progress if display's chip select is low or a DMA
+ * transfer is in progress.
+ */
+}
+
+void *display_getFrameBuffer()
+{
+ return (void *)(frameBuffer);
+}