Reorganising thread structure, moving thread bodies and thread creation function into a dedicated source file to make overall source code more easily readable
This commit is contained in:
parent
11854aaaa6
commit
b06b120148
|
|
@ -14,10 +14,12 @@ project('OpenRTX', 'c',
|
|||
openrtx_src = ['openrtx/src/main.c',
|
||||
'openrtx/src/bootstrap.c',
|
||||
'openrtx/src/state.c',
|
||||
'openrtx/src/ui.c']
|
||||
'openrtx/src/ui.c',
|
||||
'openrtx/src/threads.c']
|
||||
|
||||
openrtx_inc = ['openrtx/include/interfaces',
|
||||
'openrtx/include/fonts',
|
||||
'openrtx/include',
|
||||
'platform/drivers/ADC',
|
||||
'platform/drivers/tones']
|
||||
|
||||
|
|
|
|||
|
|
@ -64,17 +64,18 @@ typedef struct state_t {
|
|||
*/
|
||||
void state_init();
|
||||
|
||||
/**
|
||||
* This function is the entry point of the state thread
|
||||
*/
|
||||
void state_main();
|
||||
|
||||
/**
|
||||
* This function updates the state information by sourcing the
|
||||
* updated values of the various fields of the state_t struct
|
||||
* from corresponding device drivers.
|
||||
*/
|
||||
state_t state_update();
|
||||
void state_update();
|
||||
|
||||
/**
|
||||
* Fetch current state.
|
||||
* @return current state.
|
||||
*/
|
||||
state_t state_getCurrentState();
|
||||
|
||||
/**
|
||||
* This function terminates the Radio state.
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
/***************************************************************************
|
||||
* Copyright (C) 2020 by Federico Amedeo Izzo IU2NUO, *
|
||||
* Niccolò Izzo IU2KIN *
|
||||
* Frederik Saraci IU2NRO *
|
||||
* Silvano Seva IU2KWO *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, see <http://www.gnu.org/licenses/> *
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef THREADS_H
|
||||
#define THREADS_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
/**
|
||||
* Spawn all the threads for the various functionalities.
|
||||
*/
|
||||
void create_threads();
|
||||
|
||||
/**
|
||||
* Stack size for UI task, in bytes.
|
||||
*/
|
||||
#define UI_TASK_STKSIZE 128
|
||||
|
||||
/**
|
||||
* Stack size for state update task, in bytes.
|
||||
*/
|
||||
#define STATE_TASK_STKSIZE 128
|
||||
|
||||
/**
|
||||
* Stack size for baseband control task, in bytes.
|
||||
*/
|
||||
#define RTX_TASK_STKSIZE 128
|
||||
|
||||
/**
|
||||
* Stack size for DMR task, in bytes.
|
||||
*/
|
||||
#define DMR_TASK_STKSIZE 128
|
||||
|
||||
#endif /* THREADS_H */
|
||||
|
|
@ -30,11 +30,6 @@
|
|||
*/
|
||||
void ui_init();
|
||||
|
||||
/**
|
||||
* This function is the entry point of the UI thread
|
||||
*/
|
||||
void ui_main();
|
||||
|
||||
/**
|
||||
* This function advances the User Interface FSM, basing on the
|
||||
* current radio state and the keys pressed.
|
||||
|
|
@ -19,102 +19,13 @@
|
|||
***************************************************************************/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <app_cfg.h>
|
||||
#include <os.h>
|
||||
#include "delays.h"
|
||||
#include "state.h"
|
||||
#include "ui.h"
|
||||
|
||||
// Allocate UI thread task control block and stack
|
||||
static OS_TCB ui_tcb;
|
||||
static CPU_STK_SIZE ui_stk[128];
|
||||
static void ui_task(void *arg);
|
||||
|
||||
// Allocate state thread task control block and stack
|
||||
static OS_TCB state_tcb;
|
||||
static CPU_STK_SIZE state_stk[128];
|
||||
static void state_task(void *arg);
|
||||
|
||||
// Allocate rtx radio thread task control block and stack
|
||||
static OS_TCB rtx_tcb;
|
||||
static CPU_STK_SIZE rtx_stk[128];
|
||||
static void rtx_task(void *arg);
|
||||
|
||||
// Allocate dmr radio thread task control block and stack
|
||||
static OS_TCB dmr_tcb;
|
||||
static CPU_STK_SIZE dmr_stk[128];
|
||||
static void dmr_task(void *arg);
|
||||
|
||||
|
||||
void create_threads()
|
||||
{
|
||||
OS_ERR os_err;
|
||||
|
||||
// Create UI thread
|
||||
OSTaskCreate((OS_TCB *)&ui_tcb,
|
||||
(CPU_CHAR *)" ",
|
||||
(OS_TASK_PTR ) ui_task,
|
||||
(void *) 0,
|
||||
(OS_PRIO ) 10,
|
||||
(CPU_STK *)&ui_stk[0],
|
||||
(CPU_STK ) 0,
|
||||
(CPU_STK_SIZE) 128,
|
||||
(OS_MSG_QTY ) 0,
|
||||
(OS_TICK ) 0,
|
||||
(void *) 0,
|
||||
(OS_OPT )(OS_OPT_TASK_STK_CHK | OS_OPT_TASK_STK_CLR),
|
||||
(OS_ERR *)&os_err);
|
||||
|
||||
// Create state thread
|
||||
OSTaskCreate((OS_TCB *)&state_tcb,
|
||||
(CPU_CHAR *)" ",
|
||||
(OS_TASK_PTR ) state_task,
|
||||
(void *) 0,
|
||||
(OS_PRIO ) 30,
|
||||
(CPU_STK *)&state_stk[0],
|
||||
(CPU_STK ) 0,
|
||||
(CPU_STK_SIZE) 128,
|
||||
(OS_MSG_QTY ) 0,
|
||||
(OS_TICK ) 0,
|
||||
(void *) 0,
|
||||
(OS_OPT )(OS_OPT_TASK_STK_CHK | OS_OPT_TASK_STK_CLR),
|
||||
(OS_ERR *)&os_err);
|
||||
|
||||
// Create rtx radio thread
|
||||
OSTaskCreate((OS_TCB *)&rtx_tcb,
|
||||
(CPU_CHAR *)" ",
|
||||
(OS_TASK_PTR ) rtx_task,
|
||||
(void *) 0,
|
||||
(OS_PRIO ) 5,
|
||||
(CPU_STK *)&rtx_stk[0],
|
||||
(CPU_STK ) 0,
|
||||
(CPU_STK_SIZE) 128,
|
||||
(OS_MSG_QTY ) 0,
|
||||
(OS_TICK ) 0,
|
||||
(void *) 0,
|
||||
(OS_OPT )(OS_OPT_TASK_STK_CHK | OS_OPT_TASK_STK_CLR),
|
||||
(OS_ERR *)&os_err);
|
||||
|
||||
// Create dmr radio thread
|
||||
OSTaskCreate((OS_TCB *)&dmr_tcb,
|
||||
(CPU_CHAR *)" ",
|
||||
(OS_TASK_PTR ) dmr_task,
|
||||
(void *) 0,
|
||||
(OS_PRIO ) 3,
|
||||
(CPU_STK *)&dmr_stk[0],
|
||||
(CPU_STK ) 0,
|
||||
(CPU_STK_SIZE) 128,
|
||||
(OS_MSG_QTY ) 0,
|
||||
(OS_TICK ) 0,
|
||||
(void *) 0,
|
||||
(OS_OPT )(OS_OPT_TASK_STK_CHK | OS_OPT_TASK_STK_CLR),
|
||||
(OS_ERR *)&os_err);
|
||||
}
|
||||
#include "threads.h"
|
||||
#include "platform.h"
|
||||
|
||||
int main(void)
|
||||
{
|
||||
// Initialize the radio state
|
||||
state_init();
|
||||
// Initialize platform drivers
|
||||
platform_init();
|
||||
|
||||
// Create OpenRTX threads
|
||||
create_threads();
|
||||
|
|
@ -122,53 +33,3 @@ int main(void)
|
|||
while(1) ;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void ui_task(void *arg)
|
||||
{
|
||||
(void) arg;
|
||||
OS_ERR os_err;
|
||||
while(1)
|
||||
{
|
||||
// Execute UI thread every 30ms to get ~33FPS
|
||||
ui_main();
|
||||
OSTimeDlyHMSM(0u, 0u, 0u, 30u, OS_OPT_TIME_HMSM_STRICT, &os_err);
|
||||
}
|
||||
}
|
||||
|
||||
static void state_task(void *arg)
|
||||
{
|
||||
(void) arg;
|
||||
OS_ERR os_err;
|
||||
while(1)
|
||||
{
|
||||
// Execute state thread every 1s
|
||||
state_main();
|
||||
OSTimeDlyHMSM(0u, 0u, 1u, 0u, OS_OPT_TIME_HMSM_STRICT, &os_err);
|
||||
}
|
||||
}
|
||||
|
||||
static void rtx_task(void *arg)
|
||||
{
|
||||
(void) arg;
|
||||
OS_ERR os_err;
|
||||
while(1)
|
||||
{
|
||||
// Execute rtx radio thread every 30ms to match DMR task
|
||||
//TODO: uncomment after rtx.h merge
|
||||
//rtx_main();
|
||||
OSTimeDlyHMSM(0u, 0u, 0u, 30u, OS_OPT_TIME_HMSM_STRICT, &os_err);
|
||||
}
|
||||
}
|
||||
|
||||
static void dmr_task(void *arg)
|
||||
{
|
||||
(void) arg;
|
||||
OS_ERR os_err;
|
||||
while(1)
|
||||
{
|
||||
// Execute dmr radio thread every 30ms to match DMR timeslot
|
||||
//TODO: uncomment after dmr.h merge
|
||||
//dmr_main();
|
||||
OSTimeDlyHMSM(0u, 0u, 0u, 30u, OS_OPT_TIME_HMSM_STRICT, &os_err);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -30,11 +30,12 @@ void state_init()
|
|||
current_state.tx_freq = 0.0;
|
||||
}
|
||||
|
||||
void state_main()
|
||||
void state_update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
state_t state_update()
|
||||
state_t state_getCurrentState()
|
||||
{
|
||||
return current_state;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -236,43 +236,6 @@ void ui_init()
|
|||
layout_ready = true;
|
||||
}
|
||||
|
||||
void ui_main()
|
||||
{
|
||||
OS_ERR os_err;
|
||||
|
||||
if(first_run)
|
||||
{
|
||||
first_run = false;
|
||||
// Init the graphic stack
|
||||
gfx_init();
|
||||
platform_setBacklightLevel(255);
|
||||
|
||||
// Print splash screen
|
||||
point_t splash_origin = {0, SCREEN_HEIGHT / 2};
|
||||
color_t color_yellow_fab413 = {250, 180, 19};
|
||||
char *splash_buf = "OpenRTX";
|
||||
gfx_clearScreen();
|
||||
gfx_print(splash_origin, splash_buf, FONT_SIZE_4, TEXT_ALIGN_CENTER, color_yellow_fab413);
|
||||
gfx_render();
|
||||
while(gfx_renderingInProgress());
|
||||
OSTimeDlyHMSM(0u, 0u, 1u, 0u, OS_OPT_TIME_HMSM_STRICT, &os_err);
|
||||
|
||||
// Clear screen
|
||||
gfx_clearScreen();
|
||||
gfx_render();
|
||||
while(gfx_renderingInProgress());
|
||||
}
|
||||
|
||||
state_t state = state_update();
|
||||
uint32_t keys = kbd_getKeys();
|
||||
bool renderNeeded = ui_update(state, keys);
|
||||
if(renderNeeded)
|
||||
{
|
||||
gfx_render();
|
||||
while(gfx_renderingInProgress());
|
||||
}
|
||||
}
|
||||
|
||||
bool ui_update(state_t state, uint32_t keys)
|
||||
{
|
||||
if(!layout_ready)
|
||||
|
|
|
|||
Loading…
Reference in New Issue