Made 'toneGen_playAudioStream' a non-blocking function, added 'toneGen_waitForStreamEnd' API function to allow blocking execution flow until a currently playing audio stream terminates or is stopped
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@ -24,9 +24,6 @@
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#include <interfaces/gpio.h>
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#include <kernel/scheduler/scheduler.h>
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#include <interfaces/delays.h>
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#include <stdio.h>
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/*
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* Sine table for PWM-based sinewave generation, containing 256 samples over one
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* period of a 35Hz sinewave. This gives a PWM base frequency of 8.96kHz.
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@ -101,9 +98,19 @@ void __attribute__((used)) TIM8_TRG_COM_TIM14_IRQHandler()
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*/
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void __attribute__((used)) DMA_Handler()
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{
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DMA1->LIFCR |= DMA_LIFCR_CTCIF2 | DMA_LIFCR_CTEIF2;
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DMA1->LIFCR |= DMA_LIFCR_CTCIF2 // Clear interrupt flags
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| DMA_LIFCR_CTEIF2;
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if(dmaWaiting == 0) return;
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TIM7->CR1 = 0; // End of transfer, stop TIM7
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TIM3->CCER &= ~TIM_CCER_CC3E; // Turn off compare channel
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RCC->AHB1ENR &= ~RCC_AHB1ENR_DMA1EN; // Turn off DMA
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RCC->APB1ENR &= ~RCC_APB1ENR_TIM7EN; // Turn off TIM7
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__DSB();
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tonesLocked = false; // Finally, unlock tones
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if(dmaWaiting == 0) return; // Wake up eventual pending threads
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dmaWaiting->IRQwakeup();
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if(dmaWaiting->IRQgetPriority()>Thread::IRQgetCurrentThread()->IRQgetPriority())
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Scheduler::IRQfindNextThread();
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@ -298,13 +305,24 @@ void toneGen_playAudioStream(const uint16_t* buf, const size_t len,
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// Start timer for DMA transfer triggering
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TIM7->CR1 = TIM_CR1_CEN;
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}
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bool toneGen_waitForStreamEnd()
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{
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/*
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* Put the calling thread in waiting status until transfer completes
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* Critical section. Check if:
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* - there is no transfer in progress, in which case waiting is useless.
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* - there is another thread pending on transfer completion.
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*
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* If both these conditions are false, put the calling thread in waiting
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* status until transfer completes.
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*/
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{
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FastInterruptDisableLock dLock;
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dmaWaiting = Thread::IRQgetCurrentThread();
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Thread *curThread = Thread::IRQgetCurrentThread();
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if(tonesLocked == false) return false;
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if((dmaWaiting != 0) && (dmaWaiting != curThread)) return false;
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dmaWaiting = curThread;
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do
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{
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Thread::IRQwait();
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@ -315,17 +333,8 @@ void toneGen_playAudioStream(const uint16_t* buf, const size_t len,
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} while(dmaWaiting);
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}
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// End of transfer, turn off TIM7 and DMA
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TIM7->CR1 = 0;
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TIM3->CCER &= ~TIM_CCER_CC3E;
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RCC->AHB1ENR &= ~RCC_AHB1ENR_DMA1EN;
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RCC->APB1ENR &= ~RCC_APB1ENR_TIM7EN;
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__DSB();
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// Finally, unlock tones
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FastInterruptDisableLock dLock;
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tonesLocked = false;
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// Outside critical section, here we finished waiting and everything is ok.
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return true;
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}
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void toneGen_stopAudioStream()
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@ -346,7 +355,7 @@ void toneGen_stopAudioStream()
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if(dmaWaiting) dmaWaiting->IRQwakeup();
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}
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bool toneGen_toneStatus()
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bool toneGen_toneBusy()
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{
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/*
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* Tone section is busy whenever CC3E bit in TIM3 CCER register is set.
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@ -101,8 +101,9 @@ void toneGen_encodeAFSK1200(const uint8_t *buf, const size_t len);
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/**
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* Reproduce an audio stream, sending audio stream to both the speaker and the
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* rtx baseband IC.
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* This function blocks the execution flow until all data has been sent or the
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* reproduction is interrupted by calling the corresponding function.
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* This function returns immediately and the stream is reproduced in background.
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* The calling thread can be made waiting for transfer completion by calling the
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* corresponding API function.
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*
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* WARNING: the underlying peripheral accepts ONLY 16 bit transfers, while the
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* PWM resolution is 8 bit. Thus, the sample buffer MUST be of uint16_t elements
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@ -116,6 +117,15 @@ void toneGen_encodeAFSK1200(const uint8_t *buf, const size_t len);
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void toneGen_playAudioStream(const uint16_t *buf, const size_t len,
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const uint32_t sampleRate);
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/**
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* When called, this function blocks the execution flow until the reproduction
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* of a previously started audio stream or AFSK modulation terminates.
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*
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* @return false if there is no ongoing stream or if another thread is already
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* pending, true otherwise.
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*/
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bool toneGen_waitForStreamEnd();
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/**
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* Interrupt the ongoing reproduction of an audio stream, also making the
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* toneGen_playAudioStream return to the caller.
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@ -127,7 +137,7 @@ void toneGen_stopAudioStream();
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*
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* @return true if the tone generator is busy.
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*/
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bool toneGen_toneStatus();
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bool toneGen_toneBusy();
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#ifdef __cplusplus
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