UI: Fix menu list position on GDx family
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@ -102,6 +102,8 @@ typedef struct layout_t
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{
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uint16_t top_h;
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uint16_t line1_h;
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uint16_t line2_h;
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uint16_t line3_h;
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uint16_t bottom_h;
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uint16_t vertical_pad;
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uint16_t horizontal_pad;
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@ -158,9 +160,9 @@ layout_t _ui_calculateLayout()
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// Height and padding shown in diagram at beginning of file
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const uint16_t top_h = 13;
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const uint16_t bottom_h = 18;
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const uint16_t line1_h = 0;
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const uint16_t line1_h = 15;
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const uint16_t line2_h = 15;
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const uint16_t line3_h = 15;
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const uint16_t line3_h = 0;
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const uint16_t line_pad = 2;
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const uint16_t vertical_pad = 4;
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const uint16_t horizontal_pad = 4;
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@ -174,6 +176,7 @@ layout_t _ui_calculateLayout()
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// Bottom bar font: 8 pt
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const fontSize_t bottom_font = FONT_SIZE_6PT;
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// Radioddity RD-5R
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#elif SCREEN_HEIGHT > 47
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// Height and padding shown in diagram at beginning of file
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@ -210,6 +213,8 @@ layout_t _ui_calculateLayout()
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{
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top_h,
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line1_h,
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line2_h,
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line3_h,
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bottom_h,
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vertical_pad,
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horizontal_pad,
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@ -271,18 +276,29 @@ void _ui_drawVFOMiddle(state_t* last_state)
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{
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// Print VFO frequencies
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char freq_buf[20] = "";
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point_t freq1_pos = {0,0};
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point_t freq2_pos = {0,0};
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// On radios with 2 rows display use line 1 and 2
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if(layout.line3_h == 0)
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{
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freq1_pos = layout.line1_pos;
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freq2_pos = layout.line2_pos;
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}
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// On radios with 3 rows display use line 2 and 3
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else
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{
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freq1_pos = layout.line2_pos;
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freq2_pos = layout.line3_pos;
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}
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snprintf(freq_buf, sizeof(freq_buf), "Rx: %03lu.%05lu",
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last_state->channel.rx_frequency/1000000,
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last_state->channel.rx_frequency%1000000/10);
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gfx_print(layout.line2_pos, freq_buf, layout.line1_font, TEXT_ALIGN_CENTER,
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gfx_print(freq1_pos, freq_buf, layout.line1_font, TEXT_ALIGN_CENTER,
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color_white);
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snprintf(freq_buf, sizeof(freq_buf), "Tx: %03lu.%05lu",
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last_state->channel.tx_frequency/1000000,
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last_state->channel.tx_frequency%1000000/10);
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gfx_print(layout.line3_pos, freq_buf, layout.line2_font, TEXT_ALIGN_CENTER,
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gfx_print(freq2_pos, freq_buf, layout.line2_font, TEXT_ALIGN_CENTER,
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color_white);
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}
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@ -353,8 +369,7 @@ void _ui_drawMenuTop()
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gfx_print(layout.top_pos, "Menu", layout.top_font,
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TEXT_ALIGN_CENTER, color_white);
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// Print menu entries
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point_t pos = {layout.horizontal_pad, layout.line1_h};
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_ui_drawMenuList(pos, menu_items, MENU_NUM, menu_selected);
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_ui_drawMenuList(layout.line1_pos, menu_items, MENU_NUM, menu_selected);
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}
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void _ui_drawMenuSettings()
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@ -364,8 +379,7 @@ void _ui_drawMenuSettings()
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gfx_print(layout.top_pos, "Settings", layout.top_font,
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TEXT_ALIGN_CENTER, color_white);
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// Print menu entries
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point_t pos = {layout.horizontal_pad, layout.line1_h};
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_ui_drawMenuList(pos, settings_items, SETTINGS_NUM, menu_selected);
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_ui_drawMenuList(layout.line1_pos, settings_items, SETTINGS_NUM, menu_selected);
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}
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void _ui_drawSettingsTimeDate(state_t* last_state)
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