Extracted and added a few more strings to the string table and created voice prompts for those strings.

This commit is contained in:
vk7js 2022-05-12 16:06:29 +10:00 committed by Silvano Seva
parent 46fab4642b
commit e691f37f88
3 changed files with 7 additions and 3 deletions

View File

@ -80,5 +80,7 @@ const stringsTable_t englishStrings =
.toReset = "To reset:", .toReset = "To reset:",
.pressEnterTwice = "Press Enter twice", .pressEnterTwice = "Press Enter twice",
.macroMenu = "Macro Menu", .macroMenu = "Macro Menu",
.forEmergencyUse = "For emergency use",
.pressAnyButton = "press any button.",
}; };
#endif //EnglishStrings_h_included #endif //EnglishStrings_h_included

View File

@ -85,6 +85,8 @@ typedef struct
const char* toReset; const char* toReset;
const char* pressEnterTwice; const char* pressEnterTwice;
const char* macroMenu; const char* macroMenu;
const char* forEmergencyUse;
const char* pressAnyButton;
} stringsTable_t; } stringsTable_t;
extern const stringsTable_t languages[]; extern const stringsTable_t languages[];

View File

@ -423,7 +423,7 @@ void ui_drawSplashScreen(bool centered)
splash_origin.y = SCREEN_HEIGHT / 2 + 6; splash_origin.y = SCREEN_HEIGHT / 2 + 6;
else else
splash_origin.y = SCREEN_HEIGHT / 4; splash_origin.y = SCREEN_HEIGHT / 4;
gfx_print(splash_origin, FONT_SIZE_12PT, TEXT_ALIGN_CENTER, yellow_fab413, "OpenRTX"); gfx_print(splash_origin, FONT_SIZE_12PT, TEXT_ALIGN_CENTER, yellow_fab413, currentLanguage->openRTX);
#else #else
if(centered) if(centered)
splash_origin.y = SCREEN_HEIGHT / 2 - 6; splash_origin.y = SCREEN_HEIGHT / 2 - 6;
@ -447,12 +447,12 @@ void _ui_drawLowBatteryScreen()
FONT_SIZE_6PT, FONT_SIZE_6PT,
TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER,
color_white, color_white,
"For emergency use"); currentLanguage->forEmergencyUse);
gfx_print(text_pos_2, gfx_print(text_pos_2,
FONT_SIZE_6PT, FONT_SIZE_6PT,
TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER,
color_white, color_white,
"press any button."); currentLanguage->pressAnyButton);
} }
freq_t _ui_freq_add_digit(freq_t freq, uint8_t pos, uint8_t number) freq_t _ui_freq_add_digit(freq_t freq, uint8_t pos, uint8_t number)