/*************************************************************************** * Copyright (C) 2023 - 2025 by Federico Amedeo Izzo IU2NUO, * * Niccolò Izzo IU2KIN * * Frederik Saraci IU2NRO * * Silvano Seva IU2KWO * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, see * ***************************************************************************/ #include "interfaces/audio.h" const struct audioDevice outputDevices[] = { {NULL, 0, 0, SINK_MCU}, {NULL, 0, 0, SINK_RTX}, {NULL, 0, 0, SINK_SPK}, }; const struct audioDevice inputDevices[] = { {NULL, 0, 0, SINK_MCU}, {NULL, 0, 0, SINK_RTX}, {NULL, 0, 0, SINK_SPK}, }; void audio_init() { } void audio_terminate() { } void audio_connect(const enum AudioSource source, const enum AudioSink sink) { (void) source; (void) sink; } void audio_disconnect(const enum AudioSource source, const enum AudioSink sink) { (void) source; (void) sink; } bool audio_checkPathCompatibility(const enum AudioSource p1Source, const enum AudioSink p1Sink, const enum AudioSource p2Source, const enum AudioSink p2Sink) { (void) p1Source; (void) p1Sink; (void) p2Source; (void) p2Sink; return false; }