#include "SystemMap.h" using namespace std; #ifdef WITH_PROCESSES namespace miosix { SystemMap& SystemMap::instance() { static SystemMap singleton; return singleton; } void SystemMap::addElfProgram(const char* name, const unsigned int *elf, unsigned int size) { string sName(name); if(mPrograms.find(sName) == mPrograms.end()) mPrograms.insert(make_pair(sName, make_pair(elf, size))); } void SystemMap::removeElfProgram(const char* name) { string sName(name); ProgramsMap::iterator it = mPrograms.find(sName); if(it != mPrograms.end()) mPrograms.erase(it); } pair SystemMap::getElfProgram(const char* name) const { ProgramsMap::const_iterator it = mPrograms.find(string(name)); if(it == mPrograms.end()) return make_pair(0, 0); return it->second; } unsigned int SystemMap::getElfCount() const { return mPrograms.size(); } } //namespace miosix #endif //WITH_PROCESSES