/*************************************************************************** * Copyright (C) 2022 by Federico Amedeo Izzo IU2NUO, * * Niccolò Izzo IU2KIN * * Frederik Saraci IU2NRO * * Silvano Seva IU2KWO * * Joseph Stephen VK7JS * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, see * ***************************************************************************/ /* This string table's order must not be altered as voice prompts will be indexed in the same order as these strings. */ #define NUM_LANGUAGES 1 typedef struct { const char* languageName; const char* off; const char* on; } stringsTable_t; const stringsTable_t englishStrings = { .languageName="English", .off = "OFF", .on="ON", }; const stringsTable_t languages[NUM_LANGUAGES]={englishStrings}; // add more languages here. const stringsTable_t* currentLanguage=&languages[0]; // default to English.