178 lines
5.0 KiB
C
178 lines
5.0 KiB
C
/***************************************************************************
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* Copyright (C) 2020 by Federico Amedeo Izzo IU2NUO, *
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* Niccolò Izzo IU2KIN, *
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* Silvano Seva IU2KWO *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, see <http://www.gnu.org/licenses/> *
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***************************************************************************/
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#ifndef UI_H
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#define UI_H
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#include <stdbool.h>
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#include <state.h>
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#include <interfaces/graphics.h>
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#include <interfaces/keyboard.h>
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#include <stdint.h>
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#include <event.h>
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#include <hwconfig.h>
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#include <settings.h>
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// Maximum menu entry length
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#define MAX_ENTRY_LEN 16
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// Frequency digits
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#define FREQ_DIGITS 8
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// Time & Date digits
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#define TIMEDATE_DIGITS 10
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enum uiScreen
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{
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MAIN_VFO = 0,
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MAIN_VFO_INPUT,
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MAIN_MEM,
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MENU_TOP,
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MENU_ZONE,
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MENU_CHANNEL,
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MENU_CONTACTS,
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MENU_SMS,
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MENU_GPS,
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MENU_MACRO,
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MENU_SETTINGS,
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MENU_INFO,
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MENU_ABOUT,
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SETTINGS_TIMEDATE,
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SETTINGS_TIMEDATE_SET,
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SETTINGS_DISPLAY,
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LOW_BAT
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};
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enum SetRxTx
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{
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SET_RX = 0,
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SET_TX
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};
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/**
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* Struct containing a set of positions and sizes that get
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* calculated for the selected display size.
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* Using these parameters make the UI automatically adapt
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* To displays of different sizes
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*/
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typedef struct layout_t
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{
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uint16_t hline_h;
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uint16_t top_h;
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uint16_t line1_h;
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uint16_t line2_h;
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uint16_t line3_h;
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uint16_t bottom_h;
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uint16_t status_v_pad;
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uint16_t line_v_pad;
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uint16_t horizontal_pad;
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uint16_t text_v_offset;
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point_t top_pos;
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point_t line1_pos;
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point_t line2_pos;
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point_t line3_pos;
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point_t bottom_pos;
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fontSize_t top_font;
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fontSize_t line1_font;
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fontSize_t line2_font;
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fontSize_t line3_font;
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fontSize_t bottom_font;
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} layout_t;
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/**
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* This structs contains state variables internal to the
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* UI that need to be kept between executions of the UI
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* This state does not need to be saved on device poweroff
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*/
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typedef struct ui_state_t
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{
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uint8_t menu_selected;
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uint8_t input_number;
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uint8_t input_position;
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uint8_t input_set;
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freq_t new_rx_frequency;
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freq_t new_tx_frequency;
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char new_rx_freq_buf[14];
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char new_tx_freq_buf[14];
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#ifdef HAS_RTC
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curTime_t new_timedate;
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char new_date_buf[9];
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char new_time_buf[9];
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#endif
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uint8_t last_main_state;
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} ui_state_t;
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extern layout_t layout;
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// Copy of the radio state
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extern state_t last_state;
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extern settings_t settings;
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extern const char *menu_items[];
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extern const char *settings_items[];
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extern const char *display_items[];
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extern const char *info_items[];
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extern const char *authors[];
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extern const uint8_t menu_num;
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extern const uint8_t settings_num;
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extern const uint8_t display_num;
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extern const uint8_t info_num;
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extern const uint8_t author_num;
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extern const color_t color_black;
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extern const color_t color_grey;
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extern const color_t color_white;
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extern const color_t yellow_fab413;
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/**
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* This function initialises the User Interface, starting the
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* Finite State Machine describing the user interaction.
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*/
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void ui_init();
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/**
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* This function writes the OpenRTX splash screen image into the framebuffer.
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* @param centered: if true the logo will be printed at the center of
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* the screen, otherwise it will be printed at the top of the screen.
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*/
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void ui_drawSplashScreen(bool centered);
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/**
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* This function updates the local copy of the radio state
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* the local copy is called last_state
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* and is accessible from all the UI code as extern variable.
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*/
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void ui_saveState();
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/**
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* This function advances the User Interface FSM, basing on the
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* current radio state and the keys pressed.
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* @param last_state: A local copy of the previous radio state
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* @param event: An event from other threads
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* @param sync_rtx: If true RTX needs to be synchronized
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*/
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void ui_updateFSM(event_t event, bool *sync_rtx);
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/**
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* This function redraws the GUI based on the last radio state.
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*/
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void ui_updateGUI();
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/**
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* This function terminates the User Interface.
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*/
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void ui_terminate();
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#endif /* UI_H */
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