OpenRTX/openrtx/src/ui/ui_main.c

217 lines
8.2 KiB
C

/***************************************************************************
* Copyright (C) 2020 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN *
* Frederik Saraci IU2NRO *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include <interfaces/platform.h>
#include <stdio.h>
#include <stdint.h>
#include <ui.h>
#include <string.h>
void _ui_drawMainBackground()
{
// Print top bar line of hline_h pixel height
gfx_drawHLine(layout.top_h, layout.hline_h, color_grey);
// Print bottom bar line of 1 pixel height
gfx_drawHLine(SCREEN_HEIGHT - layout.bottom_h - 1, layout.hline_h, color_grey);
}
void _ui_drawMainTop()
{
#ifdef HAS_RTC
// Print clock on top bar
curTime_t local_time = state_getLocalTime(last_state.time);
gfx_print(layout.top_pos, layout.top_font, TEXT_ALIGN_CENTER,
color_white, "%02d:%02d:%02d", local_time.hour,
local_time.minute, local_time.second);
#endif
// If the radio has no built-in battery, print input voltage
#ifdef BAT_NONE
gfx_print(layout.top_pos, layout.top_font, TEXT_ALIGN_RIGHT,
color_white,"%.1fV", last_state.v_bat);
#else
// Otherwise print battery icon on top bar, use 4 px padding
uint16_t bat_width = SCREEN_WIDTH / 9;
uint16_t bat_height = layout.top_h - (layout.status_v_pad * 2);
point_t bat_pos = {SCREEN_WIDTH - bat_width - layout.horizontal_pad,
layout.status_v_pad};
gfx_drawBattery(bat_pos, bat_width, bat_height, last_state.charge);
#endif
// Print radio mode on top bar
switch(last_state.channel.mode)
{
case OPMODE_FM:
gfx_print(layout.top_pos, layout.top_font, TEXT_ALIGN_LEFT,
color_white, "FM");
break;
case OPMODE_DMR:
gfx_print(layout.top_pos, layout.top_font, TEXT_ALIGN_LEFT,
color_white, "DMR");
break;
case OPMODE_M17:
gfx_print(layout.top_pos, layout.top_font, TEXT_ALIGN_LEFT,
color_white, "M17");
break;
}
}
void _ui_drawZoneChannel()
{
// Print Zone name
if(!last_state.zone_enabled)
gfx_print(layout.line1_pos, layout.line1_font, TEXT_ALIGN_LEFT,
color_white, "zone: All channels");
else
gfx_print(layout.line1_pos, layout.line1_font, TEXT_ALIGN_LEFT,
color_white, "zone: %.13s", last_state.zone.name);
// Print Channel name
gfx_print(layout.line2_pos, layout.line2_font, TEXT_ALIGN_LEFT,
color_white, " %03d: %.12s",
last_state.channel_index, last_state.channel.name);
}
void _ui_drawFrequency()
{
unsigned long frequency = platform_getPttStatus() ?
frequency = last_state.channel.tx_frequency : last_state.channel.rx_frequency;
// Print big numbers frequency
gfx_print(layout.line3_pos, layout.line3_font, TEXT_ALIGN_CENTER,
color_white, "%03lu.%05lu",
(unsigned long)frequency/1000000,
(unsigned long)frequency%1000000/10);
}
void _ui_drawVFOMiddleInput(ui_state_t* ui_state)
{
// Add inserted number to string, skipping "Rx: "/"Tx: " and "."
uint8_t insert_pos = ui_state->input_position + 3;
if(ui_state->input_position > 3) insert_pos += 1;
char input_char = ui_state->input_number + '0';
if(ui_state->input_set == SET_RX)
{
if(ui_state->input_position == 0)
{
gfx_print(layout.line2_pos, layout.input_font, TEXT_ALIGN_CENTER,
color_white, ">Rx:%03lu.%05lu",
(unsigned long)ui_state->new_rx_frequency/1000000,
(unsigned long)ui_state->new_rx_frequency%1000000/10);
}
else
{
// Replace Rx frequency with underscorses
if(ui_state->input_position == 1)
strcpy(ui_state->new_rx_freq_buf, ">Rx:___._____");
ui_state->new_rx_freq_buf[insert_pos] = input_char;
gfx_print(layout.line2_pos, layout.input_font, TEXT_ALIGN_CENTER,
color_white, ui_state->new_rx_freq_buf);
}
gfx_print(layout.line3_pos, layout.input_font, TEXT_ALIGN_CENTER,
color_white, " Tx:%03lu.%05lu",
(unsigned long)last_state.channel.tx_frequency/1000000,
(unsigned long)last_state.channel.tx_frequency%1000000/10);
}
else if(ui_state->input_set == SET_TX)
{
gfx_print(layout.line2_pos, layout.input_font, TEXT_ALIGN_CENTER,
color_white, " Rx:%03lu.%05lu",
(unsigned long)ui_state->new_rx_frequency/1000000,
(unsigned long)ui_state->new_rx_frequency%1000000/10);
// Replace Rx frequency with underscorses
if(ui_state->input_position == 0)
{
gfx_print(layout.line3_pos, layout.input_font, TEXT_ALIGN_CENTER,
color_white, ">Tx:%03lu.%05lu",
(unsigned long)ui_state->new_rx_frequency/1000000,
(unsigned long)ui_state->new_rx_frequency%1000000/10);
}
else
{
if(ui_state->input_position == 1)
strcpy(ui_state->new_tx_freq_buf, ">Tx:___._____");
ui_state->new_tx_freq_buf[insert_pos] = input_char;
gfx_print(layout.line3_pos, layout.input_font, TEXT_ALIGN_CENTER,
color_white, ui_state->new_tx_freq_buf);
}
}
}
void _ui_drawMainBottom()
{
// Squelch bar
float rssi = last_state.rssi;
float squelch = last_state.settings.sqlLevel / 16.0f;
uint16_t meter_width = SCREEN_WIDTH - 2 * layout.horizontal_pad;
uint16_t meter_height = layout.bottom_h;
point_t meter_pos = { layout.horizontal_pad,
SCREEN_HEIGHT - meter_height - layout.bottom_pad};
uint8_t mic_level = platform_getMicLevel();
switch(last_state.channel.mode)
{
case OPMODE_FM:
gfx_drawSmeter(meter_pos,
meter_width,
meter_height,
rssi,
squelch,
yellow_fab413);
break;
case OPMODE_DMR:
gfx_drawSmeterLevel(meter_pos,
meter_width,
meter_height,
rssi,
mic_level);
break;
case OPMODE_M17:
gfx_drawSmeterLevel(meter_pos,
meter_width,
meter_height,
rssi,
mic_level);
break;
}
}
void _ui_drawMainVFO()
{
gfx_clearScreen();
_ui_drawMainTop();
_ui_drawFrequency();
_ui_drawMainBottom();
}
void _ui_drawMainVFOInput(ui_state_t* ui_state)
{
gfx_clearScreen();
_ui_drawMainTop();
_ui_drawVFOMiddleInput(ui_state);
_ui_drawMainBottom();
}
void _ui_drawMainMEM()
{
gfx_clearScreen();
_ui_drawMainTop();
_ui_drawZoneChannel();
_ui_drawFrequency();
_ui_drawMainBottom();
}