Switched to int32_t for RSSI representation to allow running the code also on devices with limited resources. Defined a new ad-hoc type to still keep the possibility of using floating points on more capable devices. |
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| .. | ||
| calibration | ||
| core | ||
| fonts | ||
| interfaces | ||
| peripherals | ||
| protocols/M17 | ||
| rtx | ||
| ui | ||