OpenRTX/openrtx/src/ui.c

248 lines
8.6 KiB
C

/***************************************************************************
* Copyright (C) 2020 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN, *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
/*
* The graphical user interface (GUI) works by splitting the screen in
* horizontal rows, with row height depending on vertical resolution.
*
* The general screen layout is composed by an upper status bar at the
* top of the screen and a lower status bar at the bottom.
* The central portion of the screen is filled by two big text/number rows
* And a small row.
*
* Below is shown the row height for two common display densities.
*
* 160x128 display (MD380) Recommended font size
* ┌─────────────────────────┐
* │ top_status_bar (16 px) │ 8 pt font with 4 px vertical padding
* ├─────────────────────────┤
* │ Line 1 (32px) │ 16 pt font with 8 px vertical padding
* │ │
* │ Line 2 (32px) │ 16 pt font with 8 px vertical padding
* │ │
* │ Line 3 (32px) │ 16 pt font with 8 px vertical padding
* │ │
* ├─────────────────────────┤
* │bottom_status_bar (16 px)│ 8 pt font with 4 px vertical padding
* └─────────────────────────┘
*
* 128x64 display (GD-77)
* ┌─────────────────────────┐
* │ top_status_bar (8 px) │ 8 pt font without vertical padding
* ├─────────────────────────┤
* │ Line 1 (20px) │ 16 pt font with 2 px vertical padding
* │ Line 2 (20px) │ 16 pt font with 2 px vertical padding
* │ Line 3 (8px) │ 8 pt font without vertical padding
* ├─────────────────────────┤
* │ bottom_status_bar (8 px)│ 8 pt font without vertical padding
* └─────────────────────────┘
*
* 128x48 display (RD-5R)
* ┌─────────────────────────┐
* │ top_status_bar (8 px) │ 8 pt font without vertical padding
* ├─────────────────────────┤
* │ Line 1 (20px) │ 16 pt font with 2 px vertical padding
* │ Line 2 (20px) │ 16 pt font with 2 px vertical padding
* └─────────────────────────┘
*/
#include <stdio.h>
#include "ui.h"
#include "graphics.h"
#include "rtc.h"
#include "platform.h"
typedef struct layout_t
{
point_t top_pos;
point_t line1_pos;
point_t line2_pos;
point_t line3_pos;
point_t bottom_pos;
fontSize_t top_font;
fontSize_t line1_font;
fontSize_t line2_font;
fontSize_t line3_font;
fontSize_t bottom_font;
} layout_t;
layout_t layout;
bool layout_ready = false;
color_t color_white = {255, 255, 255};
layout_t _ui_calculateLayout()
{
// Variables needed to calculate positions
uint16_t top_h = 0;
uint16_t top_pad = 0;
uint16_t line1_h = 0;
uint16_t line2_h = 0;
uint16_t line3_h = 0;
uint16_t line_pad = 0;
uint16_t bottom_pad = 0;
fontSize_t top_font = 0;
fontSize_t line1_font = 0;
fontSize_t line2_font = 0;
fontSize_t line3_font = 0;
fontSize_t bottom_font = 0;
// Calculate UI layout depending on vertical resolution
// Tytera MD380, MD-UV380
if (SCREEN_HEIGHT >= 128)
{
// Height and padding shown in diagram at beginning of file
top_h = 16;
top_pad = 4;
line1_h = 32;
line2_h = 32;
line3_h = 32;
line_pad = 8;
bottom_pad = 4;
// Top bar font: 8 pt
top_font = FONT_SIZE_1;
// Middle line fonts: 16 pt
line1_font = FONT_SIZE_3;
line2_font = FONT_SIZE_3;
line3_font = FONT_SIZE_3;
// Bottom bar font: 8 pt
bottom_font = FONT_SIZE_1;
}
// Radioddity GD-77
else if (SCREEN_HEIGHT >= 64)
{
// Height and padding shown in diagram at beginning of file
top_h = 8;
top_pad = 0;
line1_h = 20;
line2_h = 20;
line3_h = 0;
line_pad = 2;
bottom_pad = 0;
// Top bar font: 8 pt
top_font = FONT_SIZE_1;
// Middle line fonts: 16, 16, 8 pt
line1_font = FONT_SIZE_3;
line2_font = FONT_SIZE_3;
line3_font = FONT_SIZE_1;
// Bottom bar font: 8 pt
bottom_font = FONT_SIZE_1;
}
else if (SCREEN_HEIGHT >= 48)
{
// Height and padding shown in diagram at beginning of file
top_h = 8;
top_pad = 0;
line1_h = 20;
line2_h = 20;
line3_h = 0;
line_pad = 2;
bottom_pad = 0;
// Top bar font: 8 pt
top_font = FONT_SIZE_1;
// Middle line fonts: 16, 16
line1_font = FONT_SIZE_3;
line2_font = FONT_SIZE_3;
// Not present in this UI
line3_font = 0;
bottom_font = 0;
}
else
{
printf("ERROR: Unsupported vertical resolution: %d\n", SCREEN_HEIGHT);
}
// Calculate printing positions
point_t top_pos = {0, top_pad};
point_t line1_pos = {0, top_h + line_pad};
point_t line2_pos = {0, top_h + line1_h + line_pad};
point_t line3_pos = {0, top_h + line1_h + line2_h + line_pad};
point_t bottom_pos = {0, top_h + line1_h + line2_h + line3_h + bottom_pad};
layout_t new_layout = {
top_pos,
line1_pos,
line2_pos,
line3_pos,
bottom_pos,
top_font,
line1_font,
line2_font,
line3_font,
bottom_font,
};
return new_layout;
}
void ui_drawTopBar()
{
// Print clock on top bar
char clock_buf[6] = "";
curTime_t time = rtc_getTime();
snprintf(clock_buf, sizeof(clock_buf), "%02d:%02d", time.hour, time.minute);
gfx_print(layout.top_pos, clock_buf, layout.top_font, TEXT_ALIGN_CENTER, color_white);
// Print battery voltage on top bar, use 4 px padding
// TODO: Replace with battery icon
char bat_buf[6] = "";
float v_bat = platform_getVbat();
snprintf(bat_buf, sizeof(bat_buf), "%02.1fV ", v_bat);
gfx_print(layout.top_pos, bat_buf, layout.top_font, TEXT_ALIGN_RIGHT, color_white);
}
void ui_drawVFO(state_t state)
{
// Print VFO frequencies
char freq_buf[20] = "";
snprintf(freq_buf, sizeof(freq_buf), "Rx: %09.5f", state.rx_freq);
gfx_print(layout.line1_pos, freq_buf, layout.line1_font, TEXT_ALIGN_CENTER, color_white);
snprintf(freq_buf, sizeof(freq_buf), "Tx: %09.5f", state.tx_freq);
gfx_print(layout.line2_pos, freq_buf, layout.line2_font, TEXT_ALIGN_CENTER, color_white);
}
void ui_drawMainScreen(state_t state)
{
ui_drawTopBar();
ui_drawVFO(state);
}
void ui_init()
{
layout = _ui_calculateLayout();
layout_ready = true;
}
bool ui_update(state_t state, uint32_t keys)
{
if(!layout_ready)
{
layout = _ui_calculateLayout();
layout_ready = true;
}
gfx_clearScreen();
ui_drawMainScreen(state);
return true;
}
void ui_terminate()
{
}