149 lines
3.7 KiB
C
149 lines
3.7 KiB
C
/***************************************************************************
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* Copyright (C) 2020 - 2023 by Frederik Saraci IU2NRO *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, see <http://www.gnu.org/licenses/> *
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***************************************************************************/
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#include <interfaces/platform.h>
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#include <interfaces/gpio.h>
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#include <interfaces/nvmem.h>
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#include <stdio.h>
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#include "emulator.h"
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#include <SDL2/SDL.h>
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/* Custom SDL Event to adjust backlight */
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extern Uint32 SDL_Backlight_Event;
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hwInfo_t hwInfo;
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void platform_init()
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{
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nvm_init();
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// Fill hwinfo struct
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memset(&hwInfo, 0x00, sizeof(hwInfo));
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snprintf(hwInfo.name, 10, "Linux");
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// Frequencies are in MHz
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hwInfo.vhf_maxFreq = 174;
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hwInfo.vhf_minFreq = 136;
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hwInfo.vhf_band = 1;
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hwInfo.uhf_maxFreq = 480;
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hwInfo.uhf_minFreq = 400;
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hwInfo.uhf_band = 1;
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emulator_start();
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}
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void platform_terminate()
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{
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printf("Platform terminate\n");
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exit(0);
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}
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void platform_setBacklightLevel(uint8_t level)
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{
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// Saturate level to 100 and convert value to 0 - 255
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if(level > 100) level = 100;
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uint16_t value = (2 * level) + (level * 55)/100;
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SDL_Event e;
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SDL_zero(e);
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e.type = SDL_Backlight_Event;
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e.user.data1 = malloc(sizeof(uint8_t));
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uint8_t *data = (uint8_t *)e.user.data1;
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*data = ((uint8_t) value);
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SDL_PushEvent(&e);
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}
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// Simulate a fully charged lithium battery
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uint16_t platform_getVbat()
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{
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float voltage = emulator_state.vbat;
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if(voltage < 0.0f) voltage = 0.0f;
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if(voltage > 65.0f) voltage = 65.0f;
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return ((uint16_t) (voltage * 1000.0f));
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}
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uint8_t platform_getMicLevel()
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{
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float level = emulator_state.micLevel;
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if(level < 0.0f) level = 0.0f;
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if(level > 255.0f) level = 255.0f;
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return ((uint8_t) level);
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}
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uint8_t platform_getVolumeLevel()
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{
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float level = emulator_state.volumeLevel;
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if(level < 0.0f) level = 0.0f;
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if(level > 255.0f) level = 255.0f;
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return ((uint8_t) level);
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}
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int8_t platform_getChSelector()
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{
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return emulator_state.chSelector;
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}
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bool platform_getPttStatus()
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{
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// Read P key status from SDL
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const uint8_t *state = SDL_GetKeyboardState(NULL);
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if ((state[SDL_SCANCODE_P] != 0) || (emulator_state.PTTstatus == true))
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return true;
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else
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return false;
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}
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bool platform_pwrButtonStatus()
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{
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/* Suppose radio is always on */
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return !emulator_state.powerOff;
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}
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void platform_ledOn(led_t led)
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{
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(void) led;
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}
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void platform_ledOff(led_t led)
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{
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(void) led;
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}
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void platform_beepStart(uint16_t freq)
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{
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printf("platform_beepStart(%u)\n", freq);
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}
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void platform_beepStop()
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{
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printf("platform_beepStop()\n");
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}
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const void *platform_getCalibrationData()
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{
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return NULL;
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}
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const hwInfo_t *platform_getHwInfo()
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{
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return &hwInfo;
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}
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