OpenRTX/openrtx/src/queue.c

84 lines
1.7 KiB
C

#include <stdio.h>
#include "queue.h"
void queue_init(queue_t *q)
{
if(q == NULL) return;
pthread_mutex_init(&q->mutex, NULL);
pthread_cond_init(&q->not_empty, NULL);
q->read_pos = 0;
q->write_pos = 0;
q->msg_num = 0;
}
void queue_terminate(queue_t *q)
{
if(q == NULL) return;
pthread_mutex_destroy(&q->mutex);
pthread_cond_destroy(&q->not_empty);
}
bool queue_pend(queue_t *q, uint32_t *msg, bool blocking)
{
if((q == NULL) || (msg == NULL)) return false;
pthread_mutex_lock(&q->mutex);
// The queue is empty
if(q->msg_num == 0)
{
if(blocking)
{
while(q->msg_num == 0)
{
pthread_cond_wait(&q->not_empty, &q->mutex);
}
}
else
{
pthread_mutex_unlock(&q->mutex);
return false;
}
}
*msg = q->buffer[q->read_pos];
// Wrap around pointer to make a circular buffer
q->read_pos = (q->read_pos + 1) % MSG_QTY;
q->msg_num -= 1;
pthread_mutex_unlock(&q->mutex);
return true;
}
bool queue_post(queue_t *q, uint32_t msg)
{
if(q == NULL) return false;
pthread_mutex_lock(&q->mutex);
if(q->msg_num < MSG_QTY)
{
q->buffer[q->write_pos] = msg;
// Wrap around pointer to make a circular buffer
q->write_pos = (q->write_pos + 1) % MSG_QTY;
// Signal that the queue is not empty
if(q->msg_num == 0)
{
pthread_cond_signal(&q->not_empty);
}
q->msg_num += 1;
}
else
{
pthread_mutex_unlock(&q->mutex);
return false;
}
pthread_mutex_unlock(&q->mutex);
return true;
}