OpenRTX/openrtx/src/core/utils.c

73 lines
2.8 KiB
C

/***************************************************************************
* Copyright (C) 2020 - 2022 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN, *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include <utils.h>
#include <math.h>
uint8_t interpCalParameter(const freq_t freq, const freq_t *calPoints,
const uint8_t *param, const uint8_t elems)
{
if(freq <= calPoints[0]) return param[0];
if(freq >= calPoints[elems - 1]) return param[elems - 1];
/* Find calibration point nearest to target frequency */
uint8_t pos = 0;
for(; pos < elems; pos++)
{
if(calPoints[pos] >= freq) break;
}
uint8_t interpValue = 0;
freq_t delta = calPoints[pos] - calPoints[pos - 1];
if(param[pos - 1] < param[pos])
{
interpValue = param[pos - 1] + ((freq - calPoints[pos - 1]) *
(param[pos] - param[pos - 1]))/delta;
}
else
{
interpValue = param[pos - 1] - ((freq - calPoints[pos - 1]) *
(param[pos - 1] - param[pos]))/delta;
}
return interpValue;
}
float dBmToWatt(const uint8_t n)
{
float dBm = 10.0f + ((float) n) * 0.2f;
float power = pow(10.0f, (dBm - 30.0f)/10.0f);
return power;
}
uint32_t bcd2bin(uint32_t bcd)
{
return ((bcd >> 28) & 0x0F) * 10000000 +
((bcd >> 24) & 0x0F) * 1000000 +
((bcd >> 20) & 0x0F) * 100000 +
((bcd >> 16) & 0x0F) * 10000 +
((bcd >> 12) & 0x0F) * 1000 +
((bcd >> 8) & 0x0F) * 100 +
((bcd >> 4) & 0x0F) * 10 +
(bcd & 0x0F);
}