OpenRTX/openrtx/src/core/openrtx.c

95 lines
3.3 KiB
C

/***************************************************************************
* Copyright (C) 2022 - 2025 by Federico Amedeo Izzo IU2NUO, *
* Niccolò Izzo IU2KIN *
* Frederik Saraci IU2NRO *
* Silvano Seva IU2KWO *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include <interfaces/platform.h>
#include <interfaces/keyboard.h>
#include <interfaces/display.h>
#include <interfaces/delays.h>
#include <interfaces/cps_io.h>
#include <voicePrompts.h>
#include <graphics.h>
#include <openrtx.h>
#include <threads.h>
#include <state.h>
#include <ui.h>
#ifdef PLATFORM_LINUX
#include <stdlib.h>
#endif
extern void *main_thread(void *arg);
void openrtx_init()
{
state.devStatus = STARTUP;
platform_init(); // Initialize low-level platform drivers
state_init(); // Initialize radio state
gfx_init(); // Initialize display and graphics driver
kbd_init(); // Initialize keyboard driver
ui_init(); // Initialize user interface
vp_init(); // Initialize voice prompts
#ifdef CONFIG_SCREEN_CONTRAST
display_setContrast(state.settings.contrast);
#endif
// Load codeplug from nonvolatile memory, create a new one in case of failure.
if(cps_open(NULL) < 0)
{
cps_create(NULL);
if(cps_open(NULL) < 0)
{
// Unrecoverable error
#ifdef PLATFORM_LINUX
exit(-1);
#else
// TODO: implement error handling for non-linux targets
while(1) ;
#endif
}
}
// Display splash screen, turn on backlight after a suitable time to
// hide random pixels during render process
ui_drawSplashScreen();
gfx_render();
sleepFor(0u, 30u);
display_setBacklightLevel(state.settings.brightness);
}
void *openrtx_run(void *arg)
{
(void) arg;
state.devStatus = RUNNING;
// Start the OpenRTX threads
create_threads();
// Jump to the device management thread
main_thread(NULL);
// Device thread terminated, complete shutdown sequence
state_terminate();
platform_terminate();
return NULL;
}