mirror of https://git.sr.ht/~michalr/menu
flake8 fixes
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parent
c330fa0bfe
commit
64ea237071
4
menu.py
4
menu.py
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@ -105,7 +105,6 @@ class MenuBoard(IBoard):
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current_button_row += 1
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current_button_row += 1
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yield pygame.Rect(left, top, button_width, button_height)
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yield pygame.Rect(left, top, button_width, button_height)
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def handle_event(self, event: pygame.event.Event):
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def handle_event(self, event: pygame.event.Event):
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for b in self.buttons:
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for b in self.buttons:
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b.handle_event(event)
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b.handle_event(event)
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@ -134,11 +133,14 @@ class App:
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def button_press_handler(self, text: str) -> Callable[[], None]:
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def button_press_handler(self, text: str) -> Callable[[], None]:
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def impl():
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def impl():
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previous_board = self.board
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previous_board = self.board
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def thr_fun():
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def thr_fun():
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def end_thr():
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def end_thr():
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self.board = previous_board
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self.board = previous_board
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sleep(5)
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sleep(5)
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self.task_q.put(end_thr)
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self.task_q.put(end_thr)
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process_thr = Thread(target=thr_fun)
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process_thr = Thread(target=thr_fun)
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process_thr.start()
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process_thr.start()
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self.board = MessageBoard(self.get_screen_rect(), f"Wait: {text}")
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self.board = MessageBoard(self.get_screen_rect(), f"Wait: {text}")
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