node: register backtrace
To better help debugging when things go wrong after `radicle-node` crashes, `RUST_BACKTRACE` is registered in the `main`. According to this [StackOverflow answer][so], this should not affect performance [so]: https://stackoverflow.com/questions/29421727/how-much-overhead-does-rust-backtrace-1-have/45402131#45402131
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@ -131,6 +131,14 @@ fn execute() -> anyhow::Result<()> {
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}
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fn main() {
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// If `RUST_BACKTRACE` does not have a value, then we set it to capture
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// backtraces for better debugging, otherwise we keep the environments
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// value.
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const RUST_BACKTRACE: &str = "RUST_BACKTRACE";
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if std::env::var_os(RUST_BACKTRACE).is_none() {
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std::env::set_var(RUST_BACKTRACE, "1");
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}
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if let Err(err) = execute() {
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if log::log_enabled!(target: "node", log::Level::Error) {
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log::error!(target: "node", "Fatal: {err:#}");
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