Ensures that preferred seeds that are not synced are made part of the `to_sync`
set, and the Announcer is constructed without an error.
As well as this, ensure that the `synced` and `to_sync` sets do not overlap by
constructing the `to_sync` and removing any `synced` elements from it.
Making a note of that `Announcer::can_continue` might never be able to hit the
`Break` case. It could be defensive programming, so I'm going to leave it in for
the time being.
Adds a test case to show that the Announcer is allowed to mark an "unknown" node
as synced.
There may be a case where gossip reached a node that the current node was not
aware of. This should be allowed and should count towards the final replication
factor.
The `Announcer` logic was subtly different to the fetching logic, where the
preferred seeds need to be announced to *and* the replication factor had to be
reached.
This patch relaxes that constraint, and allows it to hit either targets before
exiting.
This also surfaced an issue with the with the `Progress` calculation, where
calculating the `unsynced` used the `synced` value to subtract. However, this
was not required because `to_sync` is mutated, so the value is simply
`to_sync.len()`. A test case was added to ensure this is correct by checking
that invariant that the total between synced and unsynced nodes always matches
the total of synced and unsynced progress.