To improve the reliability and flexibility of the protocol, we introduce
multiplexing over peer connections. This involves a new `Frame` type
that carries a stream-id and payload.
Three stream types are made available:
1. Control
2. Gossip
3. Git
This change brings the following improvements:
* Removed need to queue fetch requests
* Removed need to queue gossip messages
* Removed need for `Fetch` and `FetchOk` messages
* Service doesn't need to know about inbound fetches
* Removed one round-trip for fetch negotiation
* Removed special `done` git packet
* Removed session logic and state around Git/Fetch protocols
* Removed code around upgrading/downgrading transport
* Worker in responder mode is able to process any number of fetches
* Connections support any number of concurrent fetches
We had to introduce a few extra things however to make it all work:
* A `VarInt` type for variable-length integers, since we want the frames
to be lightweight.
* A custom "tunnel" implementation, since we couldn't use the existing
one anymore.
Overall the change removes more complexity than it adds, while improving
the protocol along the way.
For whatever reason, we weren't using the deserializer for message
decoding. This meant that if a message came in two pieces, it would
cause decoding problems, since the first piece would be discarded.
The latter is a fork of the former, which adds const generics
and a bunch of other quality of life improvements that aren't
in the original crate due to it being unmaintained.
Signed-off-by: Alexis Sellier <alexis@radicle.xyz>