Move `merges` from `Revision` to `Patch`, and key them by actor.
This ensures that only one merge is possible per actor. We also make
sure that only one revision can be merged at a time, and signal a
conflict if more than one revision is considered merged.
Finally, we make sure that merges have the same target-branch commit
to be considered equal.
Replaces pub accessors to struct fields with methods
Also creates some methods to compute necessary information
Signed-off-by: Sebastian Martinez <me@sebastinez.dev>
For display purposes in the web client, we add with this commit the
some needed properties to the revisions in the patch endpoint.
Signed-off-by: Sebastian Martinez <me@sebastinez.dev>
By introducing a small limitation: only allowing entries in the change
graph to be addressable, instead of individual operations; we
drastically simplify the CRDT implementation.
There are four advantages:
1. Op ids are just regular SHA-1s
2. There's no need for relative IDs, ops never refer to other ops within the
same commit
3. There's no need for a nonce, since commits can't collide, and neither can op IDs
4. `OpId` can just be an alias of `EntryId`
The disadvantage of course, is that we have to be mindful of how we
create op transactions, since each transaction creates an addressable
unit. For example, we must not include multiple patch revisions in the
same transaction.
Instead of showing just public keys we need to show the fully qualified
spec for a NID which is prefixed by `did🔑` While we want to maintain
`Author` and `ActorId` for internal use.
Signed-off-by: Sebastian Martinez <me@sebastinez.dev>