46 lines
1.9 KiB
C
46 lines
1.9 KiB
C
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#ifndef SONG_H
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#define SONG_H
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#define Song const uint8_t PROGMEM
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Song music[] = { // total song in bytes = 38
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// // setup bytes 11
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0x03, // Number of tracks
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0x00, 0x00, // Address of track 0
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0x03, 0x00, // Address of track 1
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0x0E, 0x00, // Address of track 2
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0x01, // Channel 0 entry track (PULSE)
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0x00, // Channel 1 entry track (SQUARE)
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0x00, // Channel 2 entry track (TRIANGLE)
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0x00, // Channel 3 entry track (NOISE)
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//"Track 0" // ticks = 0 / bytes = 3
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0x40, 0, // FX: SET VOLUME: volume = 0
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0x9F, // FX: STOP CURRENT CHANNEL
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//"Track 1" // ticks = 768 / bytes = 11
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0x9D, 50, // SET song tempo: value = 50
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0x40, 0, // FX: SET VOLUME: volume = 0
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0x42, 2, 24, // FX: VOLUME SLIDE advanced: steps = 2 / every ticks = 24
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0xFD, 31, 2, // REPEAT: count = 32 / track = 2 (32 * 24 ticks)
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0x9F, // FX: STOP CURRENT CHANNEL
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//"Track 2" // ticks = 24 / bytes = 13
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0x00 + 37, // NOTE ON: note = 37
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0x9F + 4, // DELAY: ticks = 4
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0x00, // NOTE OFF
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0x9F + 4, // DELAY: ticks = 4
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0x00 + 41, // NOTE ON: note = 41
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0x9F + 4, // DELAY: ticks = 4
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0x00, // NOTE OFF
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0x9F + 4, // DELAY: ticks = 4
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0x00 + 44, // NOTE ON: note = 44
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0x9F + 4, // DELAY: ticks = 4
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0x00, // NOTE OFF
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0x9F + 4, // DELAY: ticks = 4
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0xFE, // RETURN
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};
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#endif
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