Arduboy-homemade-package/board-package-source/libraries/ATMlib/examples/transposition/transposition02/song.h

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#ifndef SONG_H
#define SONG_H
#define Song const uint8_t PROGMEM
Song music[] = { // total song in bytes = 64
// // setup bytes 13
0x04, // Number of tracks
0x00, 0x00, // Address of track 0
0x05, 0x00, // Address of track 1
0x19, 0x00, // Address of track 2
0x22, 0x00, // Address of track 3
0x02, // Channel 0 entry track (PULSE)
0x01, // Channel 1 entry track (SQUARE)
0x00, // Channel 2 entry track (TRIANGLE)
0x00, // Channel 3 entry track (NOISE)
//"Track 0" // ticks = 0 / bytes = 5
0x9D, 50, // SET song tempo: value = 50
0x40, 0, // FX: SET VOLUME: volume = 0
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 1" // ticks = 1024 / bytes = 20
0xFD, 3, 3, // REPEAT: count = 3 + 1 / track = 3 (4 * 64 ticks)
0x4B, 3, // FX: ADD TRANSPOSITION: notes = +3
0xFD, 3, 3, // REPEAT: count = 3 + 1 / track = 3 (4 * 64 ticks)
0x4B, -1, // FX: ADD TRANSPOSITION: notes = -1
0xFD, 3, 3, // REPEAT: count = 3 + 1 / track = 3 (4 * 64 ticks)
0x4B, -2, // FX: ADD TRANSPOSITION: notes = -2
0xFD, 3, 3, // REPEAT: count = 3 + 1 / track = 3 (4 * 64 ticks)
0xFC, 1, // GOTO: track = 1
//"Track 2" // ticks = 64 / bytes = 9
0x00 + 13, // NOTE ON: note = 13
0x40, 32, // FX: SET VOLUME: volume = 32
0x4E, 1, 0x00 + 0x00 + 31, // SET TREMOLO OR VIBRATO: depth = 1 / retrig = OFF / TorV = TREMOLO / rate = 31
0x9F + 64, // DELAY: 64 ticks
0xFC, 2, // GOTO: track = 2
//"Track 3" // ticks = 64 / bytes = 12
0x00 + 49, // NOTE ON: note = 49
0x40, 63, // FX: SET VOLUME: volume = 63
0x41, -16, // FX: VOLUME SLIDE ON: steps = -16
0x9F + 16, // DELAY: 16 ticks
0x40, 24, // FX: SET VOLUME: volume = 24
0x41, -8, // FX: VOLUME SLIDE ON: steps = -8
0x9F + 48, // DELAY: 48 ticks
0xFE, // RETURN
};
#endif