39 lines
1.6 KiB
C
39 lines
1.6 KiB
C
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#ifndef SONG_H
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#define SONG_H
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#define Song const uint8_t PROGMEM
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Song music[] = { // total song in bytes = 31
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// setup bytes 13
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0x04, // Number of tracks
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0x00, 0x00, // Address of track 0
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0x03, 0x00, // Address of track 1
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0x0B, 0x00, // Address of track 2
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0x15, 0x00, // Address of track 3
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0x00, // Channel 0 entry track (PULSE)
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0x01, // Channel 1 entry track (SQUARE)
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0x00, // Channel 2 entry track (TRIANGLE)
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0x00, // Channel 3 entry track (NOISE)
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//"Track 0" // ticks = 0 / bytes = 3
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0x40, 0, // FX: SET VOLUME: volume = 0
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0x9F, // FX: STOP CURRENT CHANNEL
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//"Track 1" // ticks = 2048 / bytes = 8
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0x9D, 50, // SET song tempo: value = 50
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0x40, 63, // FX: SET VOLUME: volume = 63
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0xFD, 31, 2, // REPEAT: count = 31 + 1 / track = 2 (32 * 64 ticks)
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0x9F, // FX: STOP CURRENT CHANNEL
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//"Track 2" // ticks = 64 / bytes = 7
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0x00 + 36, // NOTE ON: note = 36
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0x47, 0x43, 0x00 + 0x00 + 20, // FX: ARPEGGIO ON: notes = +4 +3 / don't play third note = OFF / ritrigger = OFF / ticks = 20
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0x9F + 64, // DELAY: 64 ticks
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0x48, // FX: ARPEGGIO OFF
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0xFE, // RETURN
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};
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#endif
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