Arduboy-homemade-package/board-package-source/libraries/ATMlib/examples/tempo/tempoAdd01/song.h

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#ifndef SONG_H
#define SONG_H
#define Song const uint8_t PROGMEM
Song music[] = { // total song in bytes = 50
// // setup bytes 13
0x07, // Number of tracks
0x00, 0x00, // Address of track 0
0x03, 0x00, // Address of track 1
0x0B, 0x00, // Address of track 2
0x1C, 0x00, // Address of track 3
0x23, 0x00, // Address of track 4
0x2A, 0x00, // Address of track 5
0x31, 0x00, // Address of track 6
0x00, // Channel 0 entry track (PULSE)
0x01, // Channel 1 entry track (SQUARE)
0x00, // Channel 2 entry track (TRIANGLE)
0x00, // Channel 3 entry track (NOISE)
//"Track 0" // ticks = 0 / bytes = 3
0x40, 0, // FX: SET VOLUME: volume = 0
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 1" // ticks = 12288 / bytes = 8
0x9D, 32, // SET song tempo: value = 32
0x40, 48, // FX: SET VOLUME: volume = 48
0xFD, 15, 2, // REPEAT: count = 15 + 1 / track = 2 (16 * 768 ticks)
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 2" // ticks = 768 / bytes = 18
0x41, -2, // FX: VOLUME SLIDE ON: steps = -2
0x9C, 8, // ADD song tempo: value = 2
0xFD, 3, 3, // REPEAT: count = 3 + 1 / track = 3 (4 * 48 ticks)
0xFD, 3, 4, // REPEAT: count = 3 + 1 / track = 4 (4 * 48 ticks)
0xFD, 3, 5, // REPEAT: count = 3 + 1 / track = 5 (4 * 48 ticks)
0xFD, 3, 6, // REPEAT: count = 3 + 1 / track = 6 (4 * 48 ticks)
0xFE, // RETURN
//"Track 3" // ticks = 48 / bytes = 7
0x00 + 37, // NOTE ON: note = 37
0x9F + 16, // DELAY: ticks = 16
0x00 + 40, // NOTE ON: note = 41
0x9F + 16, // DELAY: ticks = 16
0x00 + 44, // NOTE ON: note = 44
0x9F + 16, // DELAY: ticks = 16
0xFE, // RETURN
//"Track 4" // ticks = 48 / bytes = 7
0x00 + 37, // NOTE ON: note = 37
0x9F + 16, // DELAY: ticks = 16
0x00 + 40, // NOTE ON: note = 41
0x9F + 16, // DELAY: ticks = 16
0x00 + 45, // NOTE ON: note = 44
0x9F + 16, // DELAY: ticks = 16
0xFE, // RETURN
//"Track 5" // ticks = 48 / bytes = 7
0x00 + 37, // NOTE ON: note = 37
0x9F + 16, // DELAY: ticks = 16
0x00 + 42, // NOTE ON: note = 41
0x9F + 16, // DELAY: ticks = 16
0x00 + 46, // NOTE ON: note = 44
0x9F + 16, // DELAY: ticks = 16
0xFE, // RETURN
//"Track 6" // ticks = 48 / bytes = 7
0x00 + 37, // NOTE ON: note = 37
0x9F + 16, // DELAY: ticks = 16
0x00 + 42, // NOTE ON: note = 41
0x9F + 16, // DELAY: ticks = 16
0x00 + 47, // NOTE ON: note = 44
0x9F + 16, // DELAY: ticks = 16
0xFE, // RETURN
};
#endif