Arduboy-homemade-package/board-package-source/libraries/ATMlib/examples/arpeggio/arpeggio02/song.h

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#ifndef SONG_H
#define SONG_H
#define Song const uint8_t PROGMEM
Song music[] = { // total song in bytes = 40
// setup bytes 11
0x03, // Number of tracks
0x00, 0x00, // Address of track 0
0x03, 0x00, // Address of track 1
0x0B, 0x00, // Address of track 2
0x01, // Channel 0 entry track (PULSE)
0x00, // Channel 1 entry track (SQUARE)
0x00, // Channel 2 entry track (TRIANGLE)
0x00, // Channel 3 entry track (NOISE)
//"Track 0" // ticks = 0 / bytes = 3
0x40, 0, // FX: SET VOLUME: volume = 0
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 1" // ticks = 2048 / bytes = 8
0x9D, 50, // SET song tempo: value = 50
0x40, 63, // FX: SET VOLUME: volume = 63
0xFD, 7, 2, // REPEAT: count = 7 + 1 / track = 2 (8 * 256 ticks)
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 2" // ticks = 256 / bytes = 18
0x00 + 36, // NOTE ON: note = 36
0x47, 0x43, 0x00 + 0x00 + 0, // FX: ARPEGGIO ON: notes = +4 +3 / don't play third note = OFF / ritrigger = OFF / ticks = 0
0x9F + 64, // DELAY: ticks = 64
0x47, 0x34, 0x00 + 0x00 + 0, // FX: ARPEGGIO ON: notes = +3 +4 / don't play third note = OFF / ritrigger = OFF / ticks = 0
0x9F + 64, // DELAY: ticks = 64
0x47, 0x25, 0x00 + 0x00 + 0, // FX: ARPEGGIO ON: notes = +2 +5 / don't play third note = OFF / ritrigger = OFF / ticks = 0
0x9F + 64, // DELAY: ticks = 64
0x47, 0x34, 0x00 + 0x00 + 0, // FX: ARPEGGIO ON: notes = +3 +4 / don't play third note = OFF / ritrigger = OFF / ticks = 0
0x9F + 64, // DELAY: ticks = 64
0xFE, // RETURN
};
#endif