Arduboy-homemade-package/board-package-source/libraries/ATMlib/examples/arpeggio/arpeggio03/song.h

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#ifndef SONG_H
#define SONG_H
#define Song const uint8_t PROGMEM
Song music[] = { // total song in bytes = 78
// // setup bytes 17
0x06, // Number of tracks
0x00, 0x00, // Address of track 0
0x03, 0x00, // Address of track 1
0x0B, 0x00, // Address of track 2
0x20, 0x00, // Address of track 3
0x24, 0x00, // Address of track 4
0x36, 0x00, // Address of track 5
0x01, // Channel 0 entry track (PULSE)
0x00, // Channel 1 entry track (SQUARE)
0x00, // Channel 2 entry track (TRIANGLE)
0x03, // Channel 3 entry track (NOISE)
//"Track 0" // ticks = 0 / bytes = 3
0x40, 0, // FX: SET VOLUME: volume = 0
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 1" // ticks = 3072 / bytes = 8
0x9D, 50, // SET song tempo: value = 50
0x40, 63, // FX: SET VOLUME: volume = 63
0xFD, 31, 2, // REPEAT: count = 31 + 1 / track = 2 (32 * 96 ticks)
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 2" // ticks = 96 / bytes = 21
0x00 + 24, // NOTE ON: note = 24
0x9F + 24, // DELAY: 24 ticks
0x00 + 36, // NOTE ON: note = 36
0x47, 0x43, 0x00 + 0x00 + 0, // FX: ARPEGGIO ON: notes = +4 +3 / don't play third note = OFF / ritrigger = OFF / ticks = 0
0x9F + 8, // DELAY: 8 ticks
0x00, // NOTE OFF
0x48, // FX: ARPEGGIO OFF
0x9F + 16, // DELAY: 16 ticks
0x00 + 22, // NOTE ON: note = 22
0x9F + 24, // DELAY: 24 ticks
0x00 + 34, // NOTE ON: note = 34
0x47, 0x43, 0x00 + 0x00 + 0, // FX: ARPEGGIO ON: notes = +4 +3 / don't play third note = OFF / ritrigger = OFF / ticks = 0
0x9F + 8, // DELAY: 8 ticks
0x00, // NOTE OFF
0x48, // FX: ARPEGGIO OFF
0x9F + 16, // DELAY: 16 ticks
0xFE, // RETURN
//"Track 3" // ticks = 3072 / bytes = 4
0xFD, 31, 4, // REPEAT: count = 31 + 1 / track = 4 (32 * 96 ticks)
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 4" // ticks = 96 / bytes = 18
0xFD, 1, 5, // REPEAT: count = 1 + 1 / track = 5 (24 ticks)
0x9F + 12, // DELAY: 12 ticks
0xFD, 1, 5, // REPEAT: count = 1 + 1 / track = 5 (24 ticks)
0x9F + 12, // DELAY: 12 ticks
0x49, 4 + 0, // FX: RETRIG NOISE: point = 1 (*4) / speed = 0 (fastest)
0x40, 48, // FX: SET VOLUME: volume = 63
0x42, -8, 1, // FX: VOLUME SLIDE ON: steps = -8
0x9F + 24, // DELAY: 24 ticks
0x4A, // FX: RETRIG: off
0xFE, // RETURN
//"Track 5" // ticks = 12 / bytes = 7
0x40, 48, // FX: SET VOLUME: volume = 48
0x42, -16, 1, // FX: VOLUME SLIDE ON: steps = -16 / every 1 ticks
0x9F + 12, // DELAY: 12 ticks
0xFE, // RETURN
};
#endif